Just an update to say that the navmeshing is nearly complete. I'm hoping to get it finished today or tomorrow, and will upload that version as version 0.99 - the final beta!
Only two issues have ever been reported on this mod: the greenhouse door set too far back, and the mystery floating door (both issues have been fixed). Please, if there are ANY outstanding things that need to be addressed, let me know.
Once I've uploaded version 0.99 I'll put in all the NPC schedules (they're currently using default sandbox/wander packages) and optimization and then I'll call it finished!