3Ds Max 2012

Post » Thu Dec 05, 2013 5:47 pm

Now I'm having problems making a revolver in Max, well the main problem is I don't know enough about Max at all. What I want is to use the veiwports to see the changes and how they affect the overall image, by this if I make a cylinder in one viewport and increase its length I want to see the length along the gun cylinder itself in another viewport that way I can accurately or as close as possible match up the cylinder. Is there any way to synchronize viewports using the same image.

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Shianne Donato
 
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