Right. I have fixed some issues in this mod by extracting the bsa files and correcting the mesh issues. But I still get an issue like this when running the game:
"Object reference 1em_child_338
Current file MW_CH_ELVES.esp
Cell "Ald_ruhn"."
Anyone knows what might be causing it?
And I also get this in the warnings file which may be related to it:
One of the files that "Tribun_iboyfriend_2_1.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "MW_family2_0.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "MW_ch_orc.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "MW_ch_elves.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "MW_br_im_no_kids.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
Object reference "1em_child_338"
missing in master file.
Current file "MW_ch_elves.esp"
Cell "Ald-ruhn"
Texture "Textures\_land_default.tga" count 3.
Texture "Textures\menu_thick_border_bottom_right_corner.dds" count 2.