Hi everyone,
I'm currently stuck at a little problem. I've attached a script containing several functions to a quest, calling it FunctionScript. It contains a simple function which applies and removes an IMOD and plays a sound simoltaneously. Then I tried to access this function in a quest stage fragment, using this line _00E_MQ01_Functions.BeginAndLoopHeadache(). However, Papyrus tells me that "I have to call Begin and Loop Headache on a variable". Is what I'm trying to do even possible? I'd be grateful for any advice.
Thanks,
Nicolas