Been out of programming or scripting for about 12 years now and forgot most of it. Was trying to make a mod, got some (I hope) of it down but having trouble finding how to script something.
Trying to make the Bound Weapons scale with level so trying to make a script so my weapons will change their base damage based on the skill level of the conjuration tree that sets itself whenever they equip it and bonus if I could get it to also readjust whenever the skill levels up instead of having to sheath and recast it.
I am trying to get it on the Bound Axe right now as my test bed. Here is the math I have worked out so it is equal to the weakest of its kind at starting level and as strong as the strongest base version maxed out.