This thread is ment as reference and bundle for all mods I'm currently working on, and to show progress for every Mod, it's current state and future plans. Primarly for myself so I don't have to waste tons and tons of paper, to safe nature enviroment...
Survivalist Ingenuity or Skyrim Improved by its surename
hardcoe Survivalist Overhaul adapting to http://www.nexusmods.com/skyrim/mods/11163/?, http://www.nexusmods.com/skyrim/mods/26228/?, http://www.nexusmods.com/skyrim/mods/14037/? and http://www.nexusmods.com/skyrim/mods/1175/?
http://www.gamesas.com/topic/1381315-relz-survivalist-ingenuity/
http://www.nexusmods.com/skyrim/mods/47821/?
Current state - Final 1, Version 1.1, List of future changes:
- Make your own campfire with branches harvested from trees, which will also adapt to Frostfall features
- Option to make all NPCs essential via dialogue
- Widget: Show inventory weight of you and follower(s)
- Widget: Show arrow count for you and follower(s)
- Spell/Hotkey to show Arrows on ground
- Fix Bug: Check new fire sources not working for Grill Meat feature
- Fix Bug: taxes applied when using crafting station while in combat
- Fix Bug: you can't use this while in combat vanilla bug
- Basic Telescope/Zooming feature without bow
- Fix complete speed behaviour and not correctly responding
- Widget: Show real time
- Change all ore recipes to use one ore only
- Fix Bug: taxes not working on certain craft stations under certain conditions
- Arrows/Magic to turn off light
- Show blizzard detrimental effect in magic menu
...will be continued this afternoon...