revamping Vampire's & Werewolves

Post » Mon Dec 23, 2013 10:50 pm

So the main idea for this mod is to basically do the opposite of how they are in game.

Werewolves (Lycanthropy)

TRANSFORMATIONS - Once per day, Unless you have the ring of Hircine which insted of giving you +1 more transformations day you get to be able to change as many times a day as you want.

ADVANTAGES

Your maximum health increases by 150, if hit by a normal weapon ( ex.. Iron, Steel, ect...) you take little to no damage and health regenerates. But if hit by a silver weapon your health will not regenerate, and you take a lot of damage.

your maximum stamina increases by 200

Your speed is faster than it is already in game when sprinting and walking.

wolves will great you as an ally and won't attack you

WEREWOLF POWERS

Once you get all the totems you can activate them at any time while in beast form. you would just go into your favorites menue and select them when ever you want just like any spell or or power.like the fear and summon wolves howl. the detect life howl how ever will be a constant affect.

fear howl: fear grips nearby foes up to Lv50; last 30 seconds

Detect Life Howl: detect Life in large radius around your location ( constant affect )

Summon howl: summon a pack of wolves to your aid ( Wolves x 6)

Increased melee damage
for every hit that connects you do 30 points of damage.

Iincreased Dexterity: gives you increased speed and higher jumping like in Bloodmoon

there will be more on vampires but I'm on a phone and tired if typing so will put the rest later .
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Chris Jones
 
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