Unable to set quest stages back

Post » Tue Dec 24, 2013 11:04 am

I'm unable to repeat stages in my quest, even though I have activated the "Allow Repeated Stages" checkbox on the Quest Data tab. I can advance the stages without problems, but not set them back. The stages might have fragments or be completely empty, it doesn't make a difference.

I have used setStage() from within a script on the quest, from a script fragment attached to a stage on the quest and from dialogue fragments. Same result: can advance freely but not recede the stage.

Any ideas what's going on?

Thank you in advance.

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Your Mum
 
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Post » Tue Dec 24, 2013 4:34 am

You can't go back stages. Allow repeated stages is for you to run your quest more than once and such. Also http://www.creationkit.com/Quest_Data_Tab.
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Anthony Rand
 
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Post » Tue Dec 24, 2013 2:16 pm

Thank you, I didn't know that. So the only way to re-run previous stages would be to stop and re-start the quest? If so could this be done from a script fragment on the quest stage. I'd imagine after self.Stop nothing else below the line would run e.g self.start.

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Michelle Chau
 
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Post » Tue Dec 24, 2013 2:19 am

Should still work, the script would keep running until completion even if the quest has stopped.

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Maria Leon
 
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Post » Tue Dec 24, 2013 10:36 am

Thanks, I'm gonna try that, as well as adding a utility.wait(1) between the stop and start calls to avoid any possible problems.

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clelia vega
 
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