Okay, let’s try Plan B of my NPC Bob problem.
I made a note that is in Mike’s inventory that I want to give to the player at stage 25 of the quest.
After the player reads the note, I want Bob to go from Initially Disabled to Enabled.
Bob’s alias is created with these settings;
VoicesFollowerAll, Allow Disabled, Protected, Specific Reference, and he has a custom AI package that I made which works when he’s enabled manually.
All of his other settings are set to the Default settings.
His Reference Object does not have an Enable Parent and is set to Initially Disabled.
The note’s alias is, Force Into Alias When Filled and all other settings are set to the Default settings except Optional is checked.
I didn’t want the quest to crash if the note’s alias wasn’t filled. Plus later on in my mod development, Mike will be Initially Disabled, but Enabled before Bob.
The first thing I need to do is get Mike to give the note to the player at quest stage 25.
Then when the player reads the note, Bob goes from Initially Disabled to Enabled.
Any ideas and examples of code and scripts that I could use to solve this problem?
Thanks for any and all help.