I am trying to pick up this game again at what looks like the fourth time now. Every other time I have played dual wield heavy armor and got bored by around 20 as everything just seemed to drop dead. I want to try spells and sword play now, but after some reading it looks like I may be setting myself up for dissappointment again.
After doing some reading it looks like frost does half to 0 damage to everything in the game besides flame atronachs?
Stamina damage also seems to have proven absolutely worthless as 1 stamina allows for power attacks?
This puts a serious damper already on my characters theme.
I haven't been able to confirm yet but does armor choice make your casting damage weaker?
On one hand spell sword/spell has been a lot harder than holding down both triggers and watching entire rooms get smashed to pieces by maces on the other hand I feel really weak so far. Frostbite does not stop things from sprinting to me full force, and ice spike is not all that special itself.
I guess the higher spells prove to be much more enjoyable?
Spells also stop scaling after the 50% damage perk correct?
I was really looking forward to a frost based spell sword but it looks like frost already tiny damage will almosy always be halved, stamina damage is a pointless, and frost spell aren't really spectacular to begin with. Ice spikes can't impale people to the floor etc.
I really wish skyrim had some of the things that made fall out geat like the limb cripple mechanic or the fatigue status effect that makes a huge impat how fights turn out and gives different weapons ways to shine.
Are there mods I should get to make make the spell casting experience more enjoyable?