[WIP] Fyr Manor

Post » Tue Dec 31, 2013 10:14 pm

Your house from Sotha Sil Expanded, now in Skyrim!

Built as a home-away-from-home for the great Telvanni lord Divayth Fyr, Fyr Manor has sat for centuries in the Clockwork City, changing hands almost as often as it loses its modules!

But now, with the Nerevarine off in Akavir and Lord Fyr having fun in some pocket realm, the Manor desires a new caretaker, and what better caretaker than the Dragonborn?

So, without waiting to see if they even want the house, the Dovahkiin now finds himself warped to the last working part of Sotha Sil, and ruthlessly given one of the greatest houses ever constructed.

Will feature:

-Easy access teleport to and from Fyr Manor!

-Ideal for technological and magic based characters!

-Fully voiced AI butler, Server, your server server, fresh from SSE and ready to answer all your questions and lose your rooms somewhere in a pocket-realm!

-The player can find additional 'room modules' out in the world, and hook them up to the house mainframe, unlocking more and more rooms to complete their house!

-Easy room access, simply ask Server which room you'd like, and find it attached to the house and ready for... doing whatever you do in rooms!

-Secrets, notes, and lore, left behind by your predecessors for you to discover!

-Custom architecture and textures!

-Gears!

Rooms:

-Alchemy Lab: Grows rare plants in planters, has alchemy table.

-Armory: Has all forge components, as well as mannequins and plaques
-Atronach Arena: Can spawn atronachs to fight them for salts.
-Bedrooms: Bed for all people, plus storage.
-Enchanting Lab: Has enchanting table, as well as staff enchanter, plus heartstone and soulgem geodes.
-Fabricant Lab: Features throwing-spider making thing, as well as appliances that can make soul-gems out of soul-gem fragments, and break dynamos into scrap metal and dwemer pneumas (powerful ingredients), and break down fabricant pneum- oh wait they're all dead. Whoops.
-Main Hall: Features Exit, and the server box for Server.
-Hall of Achievements: Trophy areas and plaques, as well as achievement statues (basically shrines that appear if the player achieves certain in-game things)
-Library: Bookshelves and Bookshelves. Contains reading chair with lamp.
-Observatory: Contains all birthsign stones
-Portal Room: Contains portals that can be used to travel to a variety of places, as well as a portal to Sotha Sil's lab, provided they can find out how to turn it back on.
-Power Core: Grants passive bonuses if you bathe in its light, and skin cancer. Mostly skin cancer.
-Server's Room: Doubles as storage
-Shrine: Contains shrines to all major deities, except Talos.
-Throne Room: Contains more storage, and a throne, because why not.
-Bone Crusher: Turns dragon bones and scales into bone powder and powerful ingredients.
-Sotha Sil's Lab: What?
Rooms Added by Dawnguard
-Crossbow Manufactory: Allows quick forging of bolts, as well as the ability to mix scrap metal together to get new crossbows.
-Soul Lab: Contains plants from the Soul Cairn, a portal to it, as well as soul gem rocks and a soul fissure.
Added by Hearthfire
-Kitchen: Nuff said.
-Greenhouse: Also nuff said.
-Kid's Room: Room for children, has toys, Sotha Silego bricks, and his old pet netch named Arry (if you're wondering how it could survive all these thousands of years, well it's Sotha Sil, so shut up.)

Screenshots

http://i.imgur.com/Ep60RqK.jpg

http://i.imgur.com/v89e7KO.jpg

http://i.imgur.com/D6YHxID.jpg

http://i.imgur.com/Yo36fw3.jpg

http://i.imgur.com/JX0FXAK.jpg

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Tracy Byworth
 
Posts: 3403
Joined: Sun Jul 02, 2006 10:09 pm

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