Experience loss for dying in PVE?

Post » Wed Jan 01, 2014 4:08 pm

Should the developers add a slight experience loss for dying during PVE (when another play kills you in AvA you don’t lose any experience). Even with the experience loss, your character will never lose a level on death; instead they will just remain at the beginning of that current level. In my humble opinion, death penalties are too lenient. Now you might ask yourself, why would there be a death penalty for PVE only? Having experience loss during PvP would discourage involvement in the Alliance War, which would be disastrous for ESO. Thoughts?

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Kelly John
 
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Post » Wed Jan 01, 2014 5:41 am

I do not think it will work that well.

I think that will make people not play PvE and if they are only into PvE they might decide not to play.

I have no idea how fast the leveling is and how difficult the game is. If it takes days to get a level and the difficulty is that you die on a regular basis then you will not be leveling.

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Natasha Biss
 
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Post » Wed Jan 01, 2014 5:01 pm

Sounds like a good idea to me. Lets make death mean something again.
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April
 
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Post » Wed Jan 01, 2014 6:49 am

Having experience loss during PvE would discourage involvement in Adventure Zones, which would be disastrous for ESO.

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Alisia Lisha
 
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Post » Wed Jan 01, 2014 3:21 pm

No, it wouldn't.

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Multi Multi
 
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Post » Wed Jan 01, 2014 7:42 pm

I agree with Carde since as far as I know you will have to be at level 50 which is max level.

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Lily Something
 
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Post » Wed Jan 01, 2014 8:50 pm

Experience loss only works in single player games and its a terrible idea for Multiplayer.

They only people who think that experience loss is a good idea are those who have never Raided before. In Raids you are supposed to die over and over and over in order to beat an encounter. If people lost experience by doing Raids then no one would Raid. Since ESO has Raids in the form of Adventure Zones you can be CERTAIN that there is no experience penalty. In fact the death penalty should be low.

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stevie critchley
 
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Post » Wed Jan 01, 2014 7:51 am

Guess you didn't read where he said that you WOULDN'T lose a level. Adventure Zones don't open up to you till you hit level 50, therefore you wouldn't lose your level with experience lose.

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Janeth Valenzuela Castelo
 
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Post » Wed Jan 01, 2014 10:09 am

XP loss would not be a factor when your character is at max level, and as far as I know Adventure Zones are only for max level characters.

Also where is stated that in Raids you must die over and over again. What fun is that and what is the point in creating a good character if you are supposed to die all the time. Is that what mmo's are, I hope ZOS is not like that.

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Amy Melissa
 
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Post » Wed Jan 01, 2014 9:35 am

the fact that people seem to think an xp lose would discourage pve play makes me laugh and shows me just how much games have changed. no wonder games have been simplified, thats what people seem to want.

now i personally think an xp penalty is a good thing for the game

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Gemma Flanagan
 
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Post » Wed Jan 01, 2014 12:49 pm

I would rather have it be hardcoe mode where death is death.

I might be looking to play that way.

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Sarah MacLeod
 
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Post » Wed Jan 01, 2014 9:03 am

now perm death would be a bad idea as people would just play a different game

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^~LIL B0NE5~^
 
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Post » Wed Jan 01, 2014 6:19 am

That is why I either play it that way personally or maybe have an optional server just dedicated to players with that mind set. I highly doubt that there will be a hardcoe Server or hardcoe options.

I think the only death penalty might be gold loss or repair bills or something along that line.

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Mark Churchman
 
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Post » Wed Jan 01, 2014 10:39 am

Lol, FFXI had death penalty to the point of losing levels entirely and it was the hardest core PvE game I've ever seen. Boss fights could go on for 16 hours straight sometimes, and people could lose levels by just dying to minor mistakes. You really have never seen real raiding until you've seen people have to swallow their pride and sit out to go relevel real fast while everyone else finished the fight.

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Vivien
 
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Post » Wed Jan 01, 2014 12:02 pm


You could simulate hardcoe mode, when you die, delete you character. Easy enough.
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biiibi
 
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Post » Wed Jan 01, 2014 5:28 am

I have planned to do that quite some time ago. I think I have one character that will not be playing that way.

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Christine
 
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Post » Wed Jan 01, 2014 3:28 pm

why is it that every new m_m_o somebody brings this garbage up? go play everquest if you want that.
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josie treuberg
 
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