Worldspace LOD problem

Post » Sun Jan 05, 2014 8:51 am

I have followed AlexanderJV's tutorial and everything went as described - i have successfully created tree and object LOD but when i run Oscape land generation, it does something with the lod settings file so that textures don't really resemble the real textures and all trees and objects do not show. Both lod settings files - Oscape generated and the file from Meshes.bsm hide the trees and objects and make textures look weird. The CK generated shows trees and objects properly but fails to generate some cells, leaving them black. Anyone knows how to deal with that?

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Lisa Robb
 
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