» Mon Jan 06, 2014 4:20 am
I am quite ignorant of this. Maybe that is, because I can play Skyrim very nicely without any physics issues at up to 75 FPS using a refresh rate of 75 Hz (and apparently even up to 85 FPS using a refresh rate of 85 Hz, which I have used less, but have not noticed any issues with either) with V-Synch set to on. And I have verified these frame rates many times over, ever since November 2011. I believe you just need a monitor that natively supports such a refresh rate. My Viewsonic P227f is a good-quality, old-fashioned CRT monitor, that supports these refresh rates and is best used at them. I merely select the refresh rate from the GPU driver's control panel in Windows before launching Skyrim, and that is all there is to it.
I do not know for certain, but I suspect, that from the game engine's point of view, being V-Synched to a natively supported refresh rate of 75 Hz, for example, may be very different from running at a potentially much higher frame rate, and being limited to the same level by something like a 3rd party frame rate limiter.
I actually thought twice about commenting here yet again, because I don't really want to get involved in any extended discussion about the matter. Still, I do see the notion of a 60 FPS physics limitation as a fairly common piece of misinformation, and I suspect the actual physics limitation may kick in somewhere around the 85 - 100 FPS range. Perhaps this notion of a 60 FPS limit may be caused by the fact, that many people have modern LCD monitors, that might not natively support refresh rates in the slightly above 60 Hz range, or perhaps such a setting might be difficult to achieve. However that may be, I can only comment from my own experience, which goes against your initial statement.