Did you like the (fineepiclegendary) thing for tempering?

Post » Mon Jan 06, 2014 3:33 pm

Once you become a good smith, it seems kind of annoying to have all you weapons and armor to have "legendary" next to them.

I wish when you had them favorited that it would have a different symbol next to it or something. (LEGENDARY) just takes up too much space for my taste.

PS: i really like improving weapons and armor, im just talking about how it was displayed through text. I'm not a big fan of EPIC and LEGENDARY being on my weapons.

I'd rather them let me change the name of the item.

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bonita mathews
 
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Post » Mon Jan 06, 2014 4:00 pm

Personally, I don't like that you can smith a better weapon that a fabled Daedric artifact.

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Amy Masters
 
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Post » Mon Jan 06, 2014 11:10 pm

true, at the very least there should be an associated quest for the ability to do so, so it can at least have some sort of excuse.

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Dagan Wilkin
 
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Post » Mon Jan 06, 2014 11:24 am

Eh. Don't mind it.
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DarkGypsy
 
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Post » Mon Jan 06, 2014 5:58 pm

I would love for that to be implemented into the game. At the very least it would make me feel better about why my elven sword does more damage than Dawnbreaker :D

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james reed
 
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Post » Mon Jan 06, 2014 4:54 pm

I like that I can control how powerful a weapon can be.
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Chica Cheve
 
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Post » Mon Jan 06, 2014 9:58 am

I'm happy with it; I also like being able to control a weapon's damage output, especially since I can make my beloved iron and steel weapons strong enough to be useful throughout the whole game.

True, I could just grind enchanting, make a ring to fortify my one- and two-handed skills, and just use that, but with smithing, I don't need to. The improvement is unique to each individual weapon. In the end, though, maybe that's a lot more putzy...

I rather like that I can; just don't like those fugly Daedric artifacts. I'd dislike being forced to use an ugly Daedric artifact more.

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Jessie
 
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Post » Mon Jan 06, 2014 2:41 pm

Ugly? Have you seen dawnbreaker?! Ebony Blade? Perhaps I'm just weird :confused:

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Siobhan Wallis-McRobert
 
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Post » Mon Jan 06, 2014 5:38 pm

I don't "Improve" weapons with smithing, when i did back in 2012, I found it really annoying and wish such labels and terms were used for more practical aspects of smithing...like Worn, Sharpened, dulled, cracked...things of that nature, and don't dare call it a dumb suggestion if you're perfectly fine with an "EPIC" Dagger still looking like a normal Dagger.

hell take it a step further a replaced the models in accordance to the description and it would have been golden.

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Queen
 
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Post » Tue Jan 07, 2014 1:52 am

No

There should have been two labels: Usable and Non-usable.

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laila hassan
 
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Post » Mon Jan 06, 2014 2:57 pm

I feel like a cheese dike when I smith so I quit.

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Hannah Whitlock
 
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Post » Mon Jan 06, 2014 3:54 pm

The good thing is you can take any weapon, iron, ghostblade, curved sword whatever, and make it yours, so it's still viable at end game rather than having to chop and change every few levels. Nowt wrong with signature equipment, "Lord Lammachus did not wield his fabled Trollcleaver that day, has he found something ever so slightly better while clearing out a nest of goblins troubling the farmers under his protection the week before." It's still iron, but it's all legendary.

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Damien Mulvenna
 
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