New Beta test is fine, but...

Post » Thu Jan 09, 2014 7:08 am

I'm glad that a new wave of beta testing is here. That's all fine...

But...

When are we going to be told more about this game other than how awesome the 3-faction PvP is?

What about crafting and the economy?

What about non-raid endgame PvE?

What are ZOS's plans for what we will be doing when we exhaust all their content and are between their 4-6 week content release schedule and are not into raiding or PvP?

I write this under the assumption that I am not the only one who would like to see these questions answered. We don't necessarily need video footage of gameplay, or screenshots... At least I don't... Just learning more of what to expect from this game with some information of the "how" and "why" will be useful. I am sick and tired of just hearing about how awesome the PvP in Cyrodiil is going to be... Just like I got sick and tired of hearing about how awesome SWTOR's story was going to be.

What exactly will TESO offer players for whom the end-all and be-all of the game isn't raiding or PvPing? This group may be the red-headed stepchildren as far as ZOS is concerned, but we are bloody HERE. We want a rewarding experience, too... And by rewarding I don't just mean shiny new loot every time we turn around. If I am attempting to speak for anyone else other than myself, it is for those who agree with what I am saying. If you do not agree, then clearly I am not speaking for you. So now that that is out of the way, you do not have to say that I don't speak for you.

So ZOS... As the new wave of testing is under way, how about throwing the rest of us a bone and actually TALK about something other than the awesome PvP in Cyrodiil and not dodge people's questions about it. The game is supposed to come out in April. So let's start getting some OFFICIAL disclosure of what the non-raid and non-pvp gameplay is going to entail... Please...

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Tiffany Carter
 
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Post » Thu Jan 09, 2014 12:12 am

http://m.youtube.com/watch?v=273eSvOwpKk
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Hannah Whitlock
 
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Post » Thu Jan 09, 2014 2:54 am

Just at this moment in another thread someone started the "not enough information available" discussion. Seems to be taboo, although I agree.

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LijLuva
 
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Post » Wed Jan 08, 2014 10:34 pm

Uh, what do you want exactly between PvE and PvP content? They already offer a ton more non-raid/PvP content in the form of an absurd amount of quests (1-50, 50+, 50++). What more do you want to hear about?

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James Shaw
 
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Post » Thu Jan 09, 2014 1:52 am

The secret cow level of course... :D

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Alister Scott
 
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Post » Thu Jan 09, 2014 11:02 am

You see, for D3 RoS we already know that battle cows will be a monster type - so you see, detailed important :-D information ;-P

No, seriously, I also would like to have bit more information about certain areas, like details to combat mechanics (with concrete examples, so talking about CC, buffs/debuffs, diminishings returns and so on), details for the UI modding, details about pvp zone (objectives, motivation not to run only in zerg groups, size, number of keeps/castles whatever, travelling inside, ...). More information/pictures about UI stuff, inventory, guild stores and so on. View on some more skills and so on to be in a position to prepare also without being in beta. More about crafting, more about loot-system, gear progression design. More enemy types would be nice, some more 3rd person gameplay would be nice - endless list. What about promoting some pvp gameplay - not only the pvp trailer without having detailed view of a small skirmish somewhere around in Cyrodiil to see how PvP will look like beside 50v50 keep turnovers? This is important I think.

Not every percentage, as this is beta, but the basic framework is finalized and will (and cannot) change, so it can be provided.

Not only "we have it in", but what exaclty, how it will look like and what we can expect. This is no 50 Euro Game ending after 50 hours (hopefully), so anticipation and prepartion is important, MMOs should not be played completely unplanned, as decision at the beginning can influence month of gaming.

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Ray
 
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Post » Thu Jan 09, 2014 7:41 am

"Just have a little patience"

Opening words in the song you linked to... I stopped listening right there.

I have been patient since this game was announced... All they talk about is how awesome the PvP is going to be. Well I am not into PvP. I m not into raiding either. They haven't really talked about the raiding aspect, either. PvP in Cyrodiil dominates their talking points, and has from the start. It would be different if they would go into detail about something else.

Let me ask you this... If it was PvP they weren't bothering to talk about, would you be throwing out the "have a little patience" sentiment? Or would you be hopping mad that they aren't talking about such an important aspect of MMO gameplay?

My patience is running out. We're down to the wire and know nothing about how anything other than PvP is going to work. It makes me wonder if they really have put any real effort into anything else. Are we going to find out just before release that the crafting/economy, non-raid/non-pvp aspects won't really be addressed until some point after launch?

For me, an MMO is not just about PvP. For those who feel that it should be, that's fine. It's what you're into. More power to you. But right now the most we know about Crafting and the in-game economy is that "it's going to be in there."

Well, it's in a LOT of MMOs. My concern is whether or not it will be in TESO in a way that doesn't svck.

If the only thing known about pvp was that "It's in there", then I know that the PvP crowd would be demanding to know whether it would be in in a form that doesn't svck.

We all want the same thing: an MMO that doesn't svck. But we have different interests in different aspects, and we want to know that those aspects are not going to svck.

But all ZOS seems to want to talk about is how PvP won't svck. I want to know more about the rest of the game... And I am sure I am not alone...

So again, ZOS... Throw us a bone, please...

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Joe Alvarado
 
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Post » Thu Jan 09, 2014 12:56 am

If they hadn't said a word about PvP, I still wouldn't be too bothered until around 4-6 weeks before launch.

But they have, before christmas they focused on PvP and Cyrodiil, they've done that section now, so they'll start releasing info about other aspects soon, hopefully just after this weekends beta.

The only thing I can say is be patient, because anything else would be breaking NDA, you'll see there is a wide variety of PvE end game, and levelling up too. So again... :whisper:

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ImmaTakeYour
 
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Post » Thu Jan 09, 2014 3:24 am

Aside from the obvious lack of info on AZ's (who knows if they're even done yet), I think there's plenty of info on most topics. I think people are getting antsy on the march towards launch.

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Heather Stewart
 
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Post » Thu Jan 09, 2014 6:43 am

Like I said... My patience is wearing out...

And ZOS has been hyping the Cyrodiil PvP thing since LONG before Christmas. It's been their main talking point since the game was announced. everything else it's been "We're not ready to talk about that" if they even say anything at all...

Well, THEY may not be ready to talk about it, but some of us are, because for some of us, it's more important than PvP in Cyrodiil.

The thing is, you have to be the one to tell me that I'll "see there is a wide variety of PvE end game and leveling up too." It should be ZOS saying that. But they aren't. The only thing they talk about is Cyrodiil, Cyrodiil, Cyrodiil... and putting the discussion of anything else on the back burner.

For SWTOR, All BioWare talked about was Story, Story, Story... They put the discussion of everything else on the back burner... Thing is, when SWTOR came out, it turns out that they didn't even light the back burner, because Story was all that TOR launched with. Everything else was sub-par or non-existent.

So my concern is that everything other than Cyrodiil is going to be sub-par or non-existent. The fact that all ZOS talks about is Cyrodiil indicates where their priorities are. And if we go with simple ratios of how much they talk about Cyrodiil to how much they talk about anything else, then it paints a very unbalanced picture of how the game as a whole will pan out.

If that assessment is wrong, then awesome. But I cannot take YOUR word for it. I want the word to come from ZOS. And I want more than an "it's in there" response. I want some of the how and why of it. And this close to release and compared to how much they've hyped PvP? I don't think it is an unfair request.

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Ruben Bernal
 
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Post » Wed Jan 08, 2014 7:59 pm

It wasn't more than a few weeks ago that people were saying the same thing about PvP, having never seen any gameplay videos. It's also worth pointing out that they had initially planned for AZs to come out post-release. The logical assumption is that they're frantically working on it, and would rather do that than craft promo videos.

Do you really need info on everything pre-release? It's only a couple of months now, what's stopping you from just waiting until open beta? I'd like more info too, but at this stage, I don't consider it essential. I'll just look for myself.

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Je suis
 
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Post » Thu Jan 09, 2014 12:36 am

All I want is the PVP to hit as big as DAoC's RvR. I doubt I'll get that but if I do everything else can be tweaked and upgraded as the game progresses. After being burned by SWTOR and illum I am glad they are testing PVP to the max.

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Elena Alina
 
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Post » Thu Jan 09, 2014 4:52 am

I'm content to learn the information as they are ready to disseminate it, my sense of entitlement isn't that large.

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Chantelle Walker
 
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Post » Thu Jan 09, 2014 12:23 am

I don't need to see video footage... I just want them to actually TALK about it.

They have talked about PvP in Cyrodiil since the game was announced. But they won't talk about anything else...

And no... I don't need info on everything, pre-release. Just the aspects of MMO gameplay that I am interested in. But the fact that every different MMO interest group can say the same thing means that it is on ZOS to provide that information.

Like I said, I just want ZOS to start actually talking about more than just PvP in Cyrodiil and how awesome it is going to be.

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Krista Belle Davis
 
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Post » Wed Jan 08, 2014 8:29 pm

As I say, I agree that PvE info would be smart, I just argue that it is not needed. Yes, two years ago they needed to give us a reason to follow this game. Right now though, what's the problem with waiting until open beta drops?

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Cheville Thompson
 
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Post » Thu Jan 09, 2014 9:35 am

I am entitled to nothing...

I am expressing my desire for information on more than the same thing over and over again about how awesome PvP in Cyrodiil is going to be.

I am interested in the crafting/economy aspect, so naturally I want to know more about that, beyond the fact that "it's in there."

Others are interested in different aspects, and they too want to know more than "it's in there"

We've known more about PvP since the game was officially announced beyond "It's in there." I simply feel that because we are so close to release, that by now we should know more about the other aspects beyond that as well.

ZOS is going to be expecting me to pay around $60 for the game itself, and then continue to pay $15 every month thereafter for as long as I want to be able to play. I just think that it would be really good to know what the game is going to offer someone like me who is not into raiding or PvP. That way I can know whether or not it's really something I want to invest my time and money in. Maybe that is why the information isn't forthcoming. Maybe they know that it will in fact be sub-par, and for those who are looking for at least an on-par or above-par experience in whatever aspect might not buy the game if they knew...

If ZOS is as proud of their other aspects of TESO, then why aren't they hyping those points as well? Are they looking to just capitalize on the PvP crowd? Or don't they want to capitalize on everyone?

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Mari martnez Martinez
 
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Post » Thu Jan 09, 2014 8:17 am

Its really only recently that PvP has been the focus. Seems to me they've talked extensively about every part of the game. What more do you need to know?

What about it?

We know how these things work, pretty much. We know that crafting recipes have to be discovered. We know what the crafting professions are. We know you have to spend skill points in crafting and that you advance it through something called "Inspiration." We know that all endgame gear can be improved via crafting.

For the economy, we know there is no global auction house. Instead you can buy and sell within your guild or, in Cyrodiil, from Guild Stores.

50+.

50++.

Thieves Guild and Dark Brotherhood.

New Content every 4-6 weeks.

Veteran Points.

Master Dungeons.

The only aspect of endgame PvE that is like "raiding" is Adventure Zones. The rest of it sounds geared towards individual play (everything except master dungeons) or small groups (master dungeons.)

How about advancing your character? Improving your crafting?

Are we assuming this is after you've done the 120hrs x 3 worth of content? So 360hrs of solo questing? After you've done the 16 dungeons and 8 master dungeons? After you've maxed out your character and collected all of the skill points?

This is on top of content updates about once a month. Do you really think you could manage all of the above in less than several months? If so you must be very hardcoe. If not, there should be two content updates waiting for you (at least) by the time you finish the launch content.

I'd say it sounds like this MMO has more endgame singleplayer content than any other MMO on the market.

That said, if you don't like raiding or PvP, why play an MMO?

Question for you: what did you do in Skyrim after you finished all the quests? Did you create new characters to try new builds? Did you go hunting for achievements? Did you run around exploring and doing other random things?

Why not do the same in this game?

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TWITTER.COM
 
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Post » Thu Jan 09, 2014 5:21 am

Nothing...

But by the same token, what is wrong with asking for more info about more than just PvP in Cyrodil?

Again, nothing.

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Tiffany Carter
 
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Post » Thu Jan 09, 2014 8:23 am

You're getting awful stuck on this imbalance thing here. Yes, they've been heavy on the PvP side, but are you really gonna cry 'not fair' if they don't equalize it before release? Trying to say this without sounding patronizing, but I thought better of you than that.

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remi lasisi
 
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Post » Thu Jan 09, 2014 6:58 am

typical post of this place recently. they give what people are asking for and people say its not enough. this post further proves that they cannot win no matter what in the eyes of other people

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james tait
 
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Post » Wed Jan 08, 2014 11:22 pm

They've talked TONS about PvE. Really, they have. Look back over past interviews and AuAs.

There's hardly anything left to learn other than about Adventure Zones.

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Jamie Moysey
 
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Post » Thu Jan 09, 2014 8:53 am

The one interview they did explained the approximate 200 hours for quests in your faction. That isn't pvp. :shrug: When you hit level 50 you can do an additional 200 some hours in the second faction zone. That isn't pvp. Then the third. That isn't pvp.

There will be more information released, but knowing you can play solo and never touch pvp is enough for me right now. There is a new beta test. They will be releasing more information. However I sincerely doubt they will *ever* release enough information and all the justifications for *why* they did what they did that some posters want. If you aren't sure whether the game will be something you'll enjoy, wait until the beta, or the player reviews come out after release.

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alyssa ALYSSA
 
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Post » Wed Jan 08, 2014 9:14 pm

What should be different to GW2 WvWvW you think / suggest?

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