Hello there
I have been modding for quite a while now, but I'm still not sure about updating scripted mods.
I read somewhere that there isn't something like a "clean save" when updating mods. (By clean save I mean: disable the mod in your loadorder, load a save in which the mod was still active, make a save with the mod no longer in your load order) I have done all that is possible to prevent this from happening in my current playthrough.
I guess when someone mentions: "Make a "clean save" when updating." Then I might be better off by doing 1 of the following things:
- Continue my current save with the old version of the mod, without updating to the newest version.
- Update to the newest version and start a new game.
But under no circumstances do the "clean save" thing. Is that right?
However, a while back I updated 2 mods (OBIS and RealisticRoomRentalsBasic), no "clean save" needed accourding to the authors. But there were some scripts that got changed. The names of the scripts got altered as well. Which caused my papyrus log to generate the following error: "Unable to get type X referenced by the save game. Objects of this type will not be loaded."
I know papyrus logs are not always to be taken too seriously. But I'm still a bit paranoid. The authors said it would be safe to just update those 2 mods, but I still get the papyrus warning mentioned above. When I get those kind of papyrus warnings, should I be worried and start a new game?
At the moment, I don't get too many CTDs, though. But I'm worried I will, though, at a later time, when I will have spend a lot of time into the save.
Thanks in advance
Kind regards
~Sac~