Help - First Kill From A Roleplay Perspective

Post » Sun Jan 19, 2014 10:59 pm

*Hi guys, new user/first post here.
**I'm running Realistic Needs/Diseases, Frostfall, essentially most of the immersion mods, and a 'fantasy' ENB.

Right now, I'm playing Skyrim in a way I've never attempted before. I've been the Dragonborn, I've done the psychopathic assasin, the bookworm mage - but I've never done a regular citizen until now. A citizen of Cyrodill, my character has visited Falkreath for an "adventurous vacation." He camps up on the rocks that overlook Falkreath every night, and every day he goes down into town and chops wood to sell until he can buy his bread for the day. Once he has nutritional security, he trains his marksmanship and one-handed skills on the training dummies.

Here's my problem. My character is not a warrior. He's not an adventurer, not a killer. He's a boring young man from boring wealth in Cyrodiil and he's never so much as killed an elk. Eventually, I'd like to be able to travel the roads and have him defent himself, but he's never killed anyone before. A regular, normal person who's never had a day of adventure in his life wouldn't just pick up a sword and say, " Oh, bandits and necromancers on this road leading out of town? Screw it, I'll just cut their heads off." I have it in my head that once he commits his virgin kill, he'll be more confident in leaving his work at the mill behind to pursue a small time adventuring career - but he needs to break through that wall.

What can I do, from a roleplay perspective, to get him through that wall? It wouldn't make sense for him to run into a bandit occupied dungeon screaming "I guess I'm a brave and competent warrior now!" I'm trying to create as an authentic character as I can, but I'm really struggling here. I figured you guys could be of some help. Everything has felt very organic so far, and I want that same level of authenticity going forward, but I fell very much 'stuck in Falkreath.' What do you guys suggest, if anything?

Thanks.
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Jade Barnes-Mackey
 
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Post » Mon Jan 20, 2014 4:53 am

I did something like that once. She had a sword and shield.
a bandit came running at her so she ran but then another bandit came from around the corner and my character just put her shield up. I kept moving the right anolog so it looked like she was panicking. Then she started swinging her sword repeatedly while spinning but she was hitting nothing. she eventually hit and killed the bandit. after that she ran home and struggled to sleep. a couple days after her first kill she decided to join the companions just for the training. after a week she left the comanions and started her new life as an adventurer.
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Joe Bonney
 
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Post » Sun Jan 19, 2014 7:36 pm


I'm glad I'm not the only one. I had never considered the sleep deprevation touch. I guess what really matters is how my character reacts to the kill, and not the kill itself. I need to fond a similar situation to yours near Falkreath in which i am backed into a corner, and flight is taked on of the Fight or Flight equation. My character just reached Level Nine as a result of training so often, and the Jarl of Falkreath commissioned my character to clear that camp. Once I do so, I can start building a home in the hold, so I decided to hire a mercenary and see what happened. When everything was said and done I had killed 5 people and was clad from head to toe in iron armor. I reloaded my save and went back to training. I just need to find a situation in which my character is not the aggressor and has no other choice but to stab away into the air hoping he hits something. Thanks for the input.
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Red Sauce
 
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Post » Sun Jan 19, 2014 4:37 pm

Have fun.
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Hairul Hafis
 
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