Hello everyone!
I was wondering whether any of you have made bad experiences with using SetGamehour in a script. We have created several quest which rely on a script setting the gamehour to a specific value, but I'm kind of afraid that this will crash running AI-Packages in the current worldspace, as well as scripts that rely on SetGamehourUpdate. Have any of you made experiences with this? And if yes, is there a command such as "SendGamehourUpdate" or something similar to work around this problem?
Thanks in advance,
Nicolas