This should call out to the combat target if its health is below 10% but its seems to work in the opposite direction. I've tried >= but it dose not work at all. I am so confused.
This is the last thing I can think of to use disintegration outside of on critical hit on death
ref CombatTargetBegin GameMode If player.GetEquipped Weapzippymoujor && player.IsInCombat set CombatTarget to player.GetCombatTarget If CombatTarget.GetHealthPercentage <= 0.10 CombatTarget.CIOS AlienDisintegrationFXSpell CombatTarget.kill Endif EndifEnd