I need to check if a specific aliasref is inside a players inventory. I can't check the item itself because the alias chooses randomly.
In the dialogue conditions box, I don't see anything referring to GetItemAlias etc. So wondering how to go about doing that.
Just a setup so you know what I'm looking for.
I have 7 aliasref that get filled with 7 items, but their randomized, so item 1 may not exactly go with alias 1, it could be item 7 with alias 6 etc.
I also have 7 AliasRef that get filled with random People (I have no idea on the people, it's set to fill in certain criteria)
but in a dialogue I have to give people certain packages, (again, it's not so much item 1 as it is, alias 1 goes to alias person 1.
So i need to (hand over a package) to alias1 with aliasItem1. SO i need to condition the dialogue so If that person is alias1 AND I have AliasItem1 in my inventory,
THEN the dialogue to (Hand over package) shows up.
As it is now, it's only conditioned to check if that person is an aliasref. So even if i don't have the item in my inventory it still shows up, which of course I don't want.
I could really use some help on this please.
Thanks for the help all, appreciate it.