Oscape question

Post » Thu Jan 23, 2014 8:48 am

I was wondering if its possible somehow with oscape to rather than extract the texture vertex coloring of terrain from the esm or esp , import a custom made one into it to use and replace ?

Basically what I want to do is the following:

Take my own esm terrain and extract the heightmap data etc, work out with some tools outside new color maps to overimpose , then import those maps to replace the manual coloring of the terrain into the esm itself and in the lods ...
Is it possible?

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Catherine N
 
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