nGCD: how does it work?

Post » Fri Jan 24, 2014 1:48 pm

Hi, I've never tried nGCD and I'm kinda curious about how it is.

So I'm wondering: what does it achieve? how? From the readme it is just said that it seems to autolevel you via a complex formula, but a lot of questions come to my mind, like:

1- why do I need fundamental to make it work??
2- can I become a jack of all trades?
3- is it compatible with mods that tweak races like race balancing project?
4- If I disable nGCD's formula that touches how health and magicka are determined, will I basically ruin the "leveling" experience how Tejon thought it?
5- If you are using Ngcd, may I ask you why you have chosen it over oblivion xp? I may sound partial, I know ;)
6- Is there a maximum level I can achieve with Ngcd?

Thanks for help

User avatar
Lil'.KiiDD
 
Posts: 3566
Joined: Mon Nov 26, 2007 11:41 am

Post » Fri Jan 24, 2014 8:14 am

1. No idea. The last version I used didn't require it. I searched through the description page and every page of Nexus comments and it isn't explained anywhere.

2. You can, but it may not be easy. Or it may. It all depends how you configure the mod. You can make nGCD behave almost any way you want.

3. I have never had any problem using this mod and my own home-made race tweaks so I'm sure the same thing applies to RBP.

4. Tejon, I believe, wanted us to experience leveling the way we want to experience it. This is why he made his mod so configurable. We decide what kind of 'leveling experience' we want and tell the mod to provide it for us.

5. This one is simple. I think the D&D-style leveling system is asinine. One of the things I most like about the Elder Scrolls games is that they are skill-based games. Our characters get good at the skills they use. This is roleplaying to me. Accumulating "experience points" with, say, a Thief and then being able to put those points into magic-related or warrior-related Attributes, Traits or Feats is the exact opposite of roleplaying, as far as I'm concerned.

6. That used to be determined by other mods, such as Elys' Uncapper or AV Uncapper, not nGCD. You used to configure nGCD to allow those mod to take you past 100. How far past 100 was up to those other mods. Someone else will have to tell you if it is still this way.

::Edit:: I forgot to mention: I most often use http://www.nexusmods.com/oblivion/mods/13879/? It acheives most of the same things, is also highly configurable, and doesn't require a second mod to run.

User avatar
Kim Bradley
 
Posts: 3427
Joined: Sat Aug 18, 2007 6:00 am

Post » Fri Jan 24, 2014 8:02 am

Hear, hear!
User avatar
barbara belmonte
 
Posts: 3528
Joined: Fri Apr 06, 2007 6:12 pm


Return to IV - Oblivion