Another Blood On the Ice question.

Post » Sat Jan 25, 2014 9:56 am

Does anyone remember, if Calixto comes out of combat alert state(unsheathes weapon, etc) when he kills the final victim?

I can't test this myself seeing as I've done that quest already last year.

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Trent Theriot
 
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Post » Sat Jan 25, 2014 3:32 pm

When he kills the final victim he puts his weapon away then runs to Hjerim. There is no red dot on the compass for him until you enter the house.
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Luna Lovegood
 
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Post » Sat Jan 25, 2014 8:09 pm

Thanks for that. So there must be a way to fix the bug associated with http://www.creationkit.com/PlayIdleWithTarget_-_Actor, which is what is used to make him kill the victim. It's a paired animation idle.

The bug I ran into, keeps an actor stuck in combat alert status.

I'm hoping this isn't one of those "It'll only work as intended for Bethesda and not a mod author"(like TranslateTo) functions.. I need it for my mod.

Edit: I found a fix.

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ImmaTakeYour
 
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