Help with load order?

Post » Thu Apr 29, 2010 9:28 am

Hey everyone,

I was wondering if you guys could take a look at my load order, I just finished installing what should be my complete mod list. The only problem is that I can't figure out how to get my list from Wyre Mash to a text document so I could paste it on here, could someone please tell me how?

Thanks
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Robert Jackson
 
Posts: 3385
Joined: Tue Nov 20, 2007 12:39 am

Post » Wed Apr 28, 2010 11:44 pm

The only problem is that I can't figure out how to get my list from Wyre Mash to a text document so I could paste it on here, could someone please tell me how?

http://sites.google.com/site/johnmoonsugar/Home/getting-help-with-morrowind.
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michael flanigan
 
Posts: 3449
Joined: Thu Jun 14, 2007 2:33 pm

Post » Thu Apr 29, 2010 5:42 am

Thank you, forgot you needed a save to do it! (This is basically the entire BTB list, minus like one or two mods, and with the addition of TR and Water Life)

Masters for TestSave0000.ess:
001 Morrowind.esm
002 Tribunal.esm
003 Bloodmoon.esm
004 Morrowind Patch v1.6.4.esm
005 Better Heads.esm
006 Better Heads Tribunal addon.esm
007 Better Heads Bloodmoon addon.esm
008 Bloodmoon Landscape Overhaul 1.0.esm
009 Texture Fix 1.8.esm
010 TR_Data.esm
011 TR_Map1.esm
012 TR_Map2.esm
013 abotWaterLife.esm
014 Morrowind Code Patch Showcase.esp (Version 0.3)
015 Better Bodies.esp
016 New Argonian Bodies - Mature.esp
017 New Khajiit Bodies - Mature.esp
018 Better Clothes_v1.1.esp
019 WeatheredSigns.esp
020 Syc_HerbalismforPurists (Pearl Bug Edit).esp (Version 1.2)
021 Syc_HerbalismforPurists_BM.esp
022 Syc_HerbalismforPurists_TB.esp
023 Lgnpc_SN.esp (Version 0.31)
024 Sn_FastTravelbySea v1.0.esp
025 AreaEffectArrows.esp
026 Siege at Firemoth.esp
027 Healers.esp
028 LGNPC_NoLore_v0_83.esp (Version 0.83)
029 Service_Requirements+WGI.esp
030 AtmosphericSoundEffects-3.0.esp
031 farrp_WeaponCompilationMod_V2.esp
032 StateBasedHitPointsv1.1.esp
033 Illuminated Windows.esp
034 ASE Tribunal Expansion.esp
035 ASE Bloodmoon Expansion.esp
036 Illuminated Windows - Bloodmoon.esp
037 A_flock_of_seagulls.esp
038 k_weather.esp
039 LGNPC_SecretMasters_MCA5.esp
040 Less_Generic_Bloodmoon.esp (Version 1.1)
041 LGNPC_GnaarMok_v1_10.esp (Version 1.10)
042 LGNPC_MaarGan_v1_20.esp (Version 1.20)
043 LGNPC_AldVelothi_v1_20.esp (Version 1.20)
044 LGNPC_HlaOad_v1_32.esp (Version 1.32)
045 The Neverhalls.esp
046 LGNPC_Aldruhn_v1_20.esp (Version 1.20)
047 LGNPC_Aldruhn_v1_20_suppl.esp
048 CalSurGuardMod.esp
049 LGNPC_Pelagiad_v1_22.esp (Version 1.22)
050 LGNPC_TelMora_v1_20.esp (Version 1.20)
051 LGNPC_Khuul_v2_10.esp (Version 2.10)
052 LGNPC_VivecFQ_v2_10.esp (Version 2.10)
053 LGNPC_TelUvirith_v1_20.esp (Version 1.20)
054 LGNPC_SecretMasters_v1_30.esp (Version 1.30)
055 LGNPC_IndarysManor_v1_51.esp (Version 1.51)
056 LGNPC_VivecRedoran_v1_50.esp (Version 1.50)
057 LGNPC_PaxRedoran_v1_20.esp (Version 1.20)
058 LGNPC_SoulSicknessPatch_v1_00.esp (Version 1.00)
059 EcoAdjMerchantSkills (Disposition Edit).esp
060 EcoAdjCrime (Tresspass Edit).esp
061 Less_Generic_Tribunal.esp
062 Quieter_UI_Sounds.esp
063 BTB - Alchemy.esp
064 BTB - Equipment.esp
065 DM_DB Armor Replacer-ExpDDBA (BTB Edit).esp
066 MW_Adv_Required (Disease Edit).esp
067 Animated Morrowind 1.0.esp
068 BTB - Character.esp
069 BTB - Settings.esp
070 BTB - Spells.esp
071 abotWaterLifeTRaddon.esp


The only problems I've been having is that the Water Life ring that they give you to configure the settings doesn't work (whenever I click on an option other than the "skip" button, the same menu just flashes and doesn't move to the next option), and I'm not seeing much difference in the water, I spotted a few seahorses and such here and there but I was wondering if there was supposed to be more? Apparently the mod was supposed to have an auto installer, but there wasn't one when I unzipped the file so I manually installed.

Thank you for the help!
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NAkeshIa BENNETT
 
Posts: 3519
Joined: Fri Jun 16, 2006 12:23 pm

Post » Thu Apr 29, 2010 3:56 am

Everything from my list works just fine under the default load order. Assuming no further conflicts with what you've added, you should be good to go.

...oh, and you may want to deselect the MCP showcase. It doesn't really do anything for you except show you how some of the earlier fixes work.
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Amanda Leis
 
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Joined: Sun Dec 24, 2006 1:57 am


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