"Overriding" scene packages. Possible?

Post » Thu Jan 30, 2014 3:54 pm

I know I'm a bit paranoiac here about not touching vanilla assets in my mod, which I probably will in the end, but there's also that when some idea like this gets into my mind I can't stop thinking for a solution for the general problem rather then the particular one I have.

There are the bard singing scenes. If a bard has a linked reference on a certain keyword there's a package in the scene making them go there. Is there a way to make a package with higher priority than that so I make them sing on the spot using the same vanilla scene without touching the scene or the package (conditions)? Having a alias package in a higher priority quest then the one with the scene doesn't work.

Also, in this particular case, that package will fail conditions if the bard is in CurrentFollowerFaction and they will sing on the spot. Would there be a problem if I put the bard in that faction without any other changes even if they are not followers at the time? Would that be harmless or would they behave strange or possibly mess with follower mods or something if I just do that?

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