most frustrating part of a video game..

Post » Mon Feb 03, 2014 3:00 pm

When the game ends and I have to go back to that awful thing called real life, :(
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Donatus Uwasomba
 
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Post » Mon Feb 03, 2014 8:37 pm

Or even worse : A boss that you're fighting that you think is part of one of those cutscenes but he is just ridiculously over powered.

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Farrah Barry
 
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Post » Mon Feb 03, 2014 8:24 pm


I run into this in MMOs. "Help me escape from the bad guys!!!!". *npc walks at a relaxed pace*
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Natasha Biss
 
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Post » Mon Feb 03, 2014 4:12 pm


It's strange, because I hate difficult games due to being crap at them, but I still kept going back to that for some reason. And swearing at it a lot, because I don't think I've ever died so often in a video game before or since, but I still loved it.


FoV was a really good add-on, and fortunately I hadn't yet experienced the insane ending of Ego Draconis thanks to months of sulking when I couldn't successfully complete the "protect Zandalor" quest. Except for one bit, where they managed to find something even more annoying than protecting Zandalor, which was protecting that bloody Zeppelin. I did eventually succeed, but it took many attempts and a gigantic amount of ranting about it.
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Siobhan Wallis-McRobert
 
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Post » Tue Feb 04, 2014 12:41 am

The other day I bought Dark Souls on impulse because I'd heard so much about it, and I felt like some fantasy archery. Got up to the archery aiming mechanic in the tutorial, tried it for about ten minutes, then put the game on the shelf and haven't touched it since. After smooth Skyrim archery I just couldn't handle it.

In general I think game design has improved a lot in recent years, though.

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Jonathan Montero
 
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Post » Tue Feb 04, 2014 3:26 am

Medusa heads in Castlevania.

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Cash n Class
 
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Post » Tue Feb 04, 2014 3:47 am

Enemies that brush off tonnes of damage

Quicktime events

When an enemy has a powerful weapon and then when you get it, it is nowhere near as powerful.

Looping dialogue, when a character says the same thing over and over again every 5 seconds, that is a pet peeve of mine.

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Grace Francis
 
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Post » Mon Feb 03, 2014 9:43 pm

Yep, I've never understood why they do that.
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Jordan Fletcher
 
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Post » Mon Feb 03, 2014 11:18 pm

Gotta go with boss fights, you almost always die a few times as you dont know what they do.

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Zosia Cetnar
 
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Post » Mon Feb 03, 2014 8:44 pm


I still love it. And i just played it again this week :wink:


Yeah, i hate it after focusing on a game and finishing it i have to face the stupid reality again.

On topic, i agree with escort missions. Though the Heli Assault escort missions in Saints Row 3 were actually fun. And the Guardian Angel ones too. I didn't know escort missions could be made to be fun. That's like making dry water :ohmy:

And everything involving Fai "plot armor with cutscene incompetence aura" Ling in ME3. Screw the ending, that guy should have been petitioned to be removed if anything :teehee:
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Spencey!
 
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Post » Mon Feb 03, 2014 2:58 pm

Speaking of escorting in games, Resi 4 did it right with Ashley who was constantly up your backside and moved out of the way when she was in your line of sight while aiming.

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Bigze Stacks
 
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Post » Mon Feb 03, 2014 9:19 pm

The first 5 levels of any game, especially for the first time.

My character is weak, I don't know what I am doing, I have not figured out the controls and the look and feel, I have not come to grips with the mechanics. It always seems that once I am able to do some things with my character, that I understand the game enough to not need the levels to do those things.

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Kayla Bee
 
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Post » Mon Feb 03, 2014 11:11 pm

Yeah, escort missions with brain-dead NPCs are just the worst. I still remember one from the Rikti quest arc in City of Heroes. "Escort this guy out of the enemy base!" Dude then runs to attack two boss mobs in the next room while I'm still fighting dudes. "Oh, your NPC died! You get the Bad Ending, effecting the rest of the quest chain!" And since it was an MMO, no reloading save to try again. Whee!

Oh, god, that ending. :wallbash:

(And I still haven't gotten around to seeing the expansion. Couldn't find just the FoV expansion for my non-Steam Ego Draconis, and my backlog is large enough without re-buying the DKS version of it and playing it again.)

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Michael Russ
 
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Post » Tue Feb 04, 2014 5:40 am

Everything in Jak 2. I still haven't beaten that game thanks to how insane the missions can get with what they request of me to do. Took me a year to get the hoverboard due to how hard the mission to getting to that part was.

Even worse, ones that are very loud and use tons of moving images that could give one a headache. http://www.youtube.com/watch?v=h5BRKSB45BY

I don't think I've seen a logo as hard on the eyes as this one is.

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Zoe Ratcliffe
 
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Post » Tue Feb 04, 2014 2:16 am

Another benefit in playing on a PC, those videos are no match for the delete key :hehe:
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Blaine
 
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Post » Tue Feb 04, 2014 3:36 am

Don't think you can buy FoV on its own, but yeah, it comes with the DKS. However you're not forced to re-play Ego Draconis, as on the menu you can jump right into FoV and create a new character that's given a crapton of skill points and gold to get you to where you were at the end of Ego Draconis.

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Stacyia
 
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Post » Tue Feb 04, 2014 5:48 am

Ah, interesting. Good to know.

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Alina loves Alexandra
 
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Post » Tue Feb 04, 2014 4:53 am

Overlord 2 - that bit after fighting the giant spider boss where you had to guide your minions up the sides of a big stone tower or whatever. I've seen several people say they didn't have any problem with it, but most I've encountered, cursed that spot like mad. Gamepad or KB/mouse. I personally found it slightly easier with the mouse/KB.

Basically, I dislike anything that requires only random luck and perfect timing with wonky controls to successfully do, and such task is a requirement to advance, vs. being an optional side mission.

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P PoLlo
 
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Post » Mon Feb 03, 2014 2:57 pm

Timed missions and RTS's that give enemy units more health/damage on harder difficulties.

Yes, I am looking at you Zero Hour and your China mission 3.

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GPMG
 
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