We have DaggerXL and OpenMW, so is there a program for recreating Oblivion's engine (or is one being planned)?
I pains me that Oblivion is so poorly optimized and inefficient on multicore systems. It also seems to perform worse when it's been fully updated. I have a copy of the original 1.0.0 release and it runs perfectly smooth. When I update the game to the last version with all the expansions however, it studders horribly and I need a few mods just to make it playable. What could Bethesda have done with those updates?