Odd Menu Sound Bug

Post » Tue Feb 04, 2014 12:42 am

So today I opened my inventory and equipped a sword. You know that lovely sound it makes when you equip? For some reason that sound has disappeared on my game.

I've tried uninstalling my audio mods and animation mods, tweaked sound settings, and restoring the Skyrim.ini. I even reinstalled all of Skyrim's audio files. The only thing that fixes it is starting a new game.

Anyone have any idea that the problem is? I'll post my load order is I have too.

Thanks!

~DPR

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tegan fiamengo
 
Posts: 3455
Joined: Mon Jan 29, 2007 9:53 am

Post » Tue Feb 04, 2014 1:02 am

Well, it's helpful to post your load order...maybe someone knows which mod may or not, interfere with your sound problem. !!!!

-----------

I've tried uninstalling my audio mods and animation mods,

On a existing save file that relies on those mod's, wouldn't make any different i guess.

Have you tried on a new character ?????

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Chris Duncan
 
Posts: 3471
Joined: Sun Jun 24, 2007 2:31 am

Post » Tue Feb 04, 2014 10:10 am

Okay! Here it is!

  • Skyrim.esm Active
  • Update.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Unofficial Skyrim Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}
  • Dawnguard.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Unofficial Dawnguard Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}
  • HearthFires.esm Active
  • Unofficial Hearthfire Patch.esp Active
  • Dragonborn.esm Active
  • Unofficial Dragonborn Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Stats}}
  • Falskaar.esm Active
  • Wyrmstooth.esp Active
  • ApachiiHair.esm Active
  • RaceCompatibility.esm Active
  • ClimatesOfTamriel.esm Active
  • Solstheim Climate Overhaul.esm Active
  • SPIKE.esm Active
  • The_Dwemer_and_Falmer.esm Active
  • WinterholdDestruction.esm Active
  • portal2mod.esp Active
  • RaceCompatibilityUSKPOverride.esp Active
  • Chesko_Frostfall.esp Active
  • better dynamic snow.esp Active
  • AOS.esp Active
  • AOS_DGDB Patch.esp Active
  • Improved Combat Sounds v2.2.esp Active
  • AOS_ICS Patch.esp Active
  • fantasy music overhaul.esp Active
  • fantasy music overhaul - unique town music.esp Active
  • TradeBarter.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • AMatterOfTime.esp Active
  • prometheus_beastskeletons.esp Active
  • Cliffracers_Solstheim.esp Active
  • Dual Sheath Redux.esp Active
    • Requires: Java Runtime Environment 7 update 17+
  • FISS.esp Active
  • hearthfire_buyingots.esp Active
  • Hunterborn.esp Active
  • Hunterborn_Dawnguard-Patch.esp Active
  • Hunterborn_Frostfall-Patch.esp
  • Immersive Battles.esp Active
  • Immersive Brigands.esp Active
  • Immersive Dawnguard.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • Immersive Dragonborn.esp Active
  • Immersive Factions.esp Active
  • Immersive Mercenaries.esp Active
  • Immersive Patrols.esp Active
  • Immersive Travelers.esp Active
  • Immersive Werewolves.esp Active
  • Skyrim Immersive Creatures.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Skyrim Immersive Creatures - DLC2.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • WetandCold.esp Active
  • WetandCold - Ashes.esp Active
  • chesko_lorebasedloadingscreens.esp Active
  • Footprints.esp Active
  • Footprints - Ash.esp Active
  • RaceMenu.esp Active
  • RaceMenuPlugin.esp Active
    • Note: RaceMenuPlugin is optional and provides support to alter Height, briast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
  • SkyUI.esp Active
  • iHUD.esp Active
  • Cloaks.esp Active
  • Cloaks - Dawnguard.esp Active
  • Daedric Dawnbreaker.esp Active
  • Hothtrooper44_ArmorCompilation.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Immersive Weapons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • PrinceandPauper.esp Active
  • vahlok dragonpriest.esp Active
  • DeadlyDragons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • SkyRe_Main.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev, Delev}}
    • Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.
    • Note: If you have a problem with aiming try to install this mod
    • Note: To make aiming easier add the following lines to Skyrim.ini:
    • Note: [Actor]
    • Note: fVisibleNavmeshMoveDist=12288.0000
    • Note: [Combat]
    • Note: f1PArrowTiltUpAngle=0.64
    • Note: f3PArrowTiltUpAngle=0.64
    • Note: fMagnetismStrafeHeadingMult=0.0
    • Note: fMagnetismLookingMult=0.0
  • SkyRe_Combat.esp Active
  • SkyRe_EncounterZones.esp Active
  • SkyRe_EnemyAI.esp Active
  • SkyRe_EnemyScaling.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • SkyRe_StandingStones.esp Active
  • SkyRe_Survivalism.esp Active
  • Unique Uniques.esp Active
  • SkyRe_SIC Crossbowfix.esp
  • betterinns.esp Active
  • Black Books Begone.esp Active
  • BBB Scroll Rack.esp Active
  • Convenient Horse Herding.esp Active
  • Gildergreen Regrown.esp Active
  • graesholt - bleakcoast cave easter egg improved.esp Active
  • tos_granitehall.esp Active
  • Liberation Beacon.esp Active
  • quest_nomercy.esp Active
  • quest_pitfighter.esp Active
  • quest_pitfighter_dlc01.esp Active
  • PumpingIron.esp Active
  • quest_sorcery.esp Active
  • Run For Your Lives.esp Active
  • When Vampires Attack.esp Active
  • quest_seaofghosts.esp Active
  • SeverinManorImprovements.esp Active
  • quest_thebiggertheyare.esp Active
  • Undeath.esp Active
  • WhiterunFortified.esp Active
  • WhiterunREVISION.esp Active
  • Masters of Death.esp Active
  • Appropriately Attired Jarls Redux.esp Active
  • Babette.esp Active
  • Book Covers Skyrim.esp Active
  • Civil War Overhaul.esp Active
  • AOS_CWO Patch.esp Active
  • East Empire Strongbox Logo.esp Active
  • FalskaarDawnguard.esp Active
  • Guard Dialogue Overhaul.esp Active
    • Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • Headtracking.esp Active
  • morrowindimports.esp Active
  • Convenient Horses.esp Active
    • Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • Convenient Horses - Unique Frost.esp Active
  • dD - Enhanced Blood Main.esp Active
  • dD-Dragonborn-Dawnguard-EBT Patch.esp Active
  • dD-Dawnguard-Immersive Creatures EBT Patch.esp Active
  • dD-DG-DB-Immersive Creatures EBT Patch.esp Active
  • TheChoiceIsYours.esp Active
  • TheChoiceIsYours_Dawnguard.esp Active
  • torches for realistic lighting.esp Active
  • skyforgedweapons.esp Active
  • betterravenrock.esp Active
  • ExpandedWinterholdRuins.esp Active
  • Helgen Reborn.esp Active
  • RiftenThiefEdition.esp Active
  • Solitude A City Of Trade.esp Active
  • tos_amber_guard.esp Active
  • tos_laintardale_hf.esp Active
  • tos_oakwood_hf.esp Active
  • Oblivion Gates v3 without Markers.esp Active
  • Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp Active
  • civilwarcleanup.esp Active
  • DawnofWindhelm.esp Active
  • Oblivion Gates in Cities.esp Active
  • RealisticRoomRental-Basic.esp Active
  • SoS - The Dungeons.esp Active
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
  • SoS - The Wilds.esp Active
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
  • SoS - Civilization.esp Active
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
  • ClimatesOfTamriel-Dawnguard-Patch.esp Active
  • AOS_COT-DG Patch.esp Active
  • ClimatesOfTamriel-Dungeons-Hazardous.esp Active
    • Incompatible with: Realistic Lighting Overhaul
  • ClimatesOfTamriel-Interiors-Cold.esp Active
    • Incompatible with: Realistic Lighting Overhaul
  • ClimatesOfTamriel-Nights-Level-6.esp Active
  • AOS_SoS-Wilds Patch.esp Active
  • AOS_SoS-Civ Patch.esp Active
  • SoS - Civilization-PatchCoT.esp Active
    • Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
  • RealisticNeedsandDiseases.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • RND_Dawnguard-Patch.esp Active
  • RND_HearthFires-Patch.esp Active
  • RND_Dragonborn-Patch.esp Active
  • Hunterborn_RND-Patch.esp Active
  • RND_USKP-Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • FalskaarRNDHotfix.esp Active
  • DVA - Dynamic Vampire Appearance.esp Active
  • Better Vampires.esp Active
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • Predator Vision.esp Active
  • Brevi_MoonlightTales.esp Active
  • Dual Wield Parrying_ScriptDragon.esp Active
    • Note: Use only one Dual Wield Parrying*.esp.
  • Locational Damage.esp Active
  • The Dance of Death - Ultimate Edition.esp Active
  • Beards.esp Active
  • Brows.esp Active
  • Dwemer Beards.esp Active
  • N_43 Hair Pack.esp Active
  • TheEyesOfBeauty.esp Active
  • The Eyes Of Beauty - Elves Edition.esp Active
  • Inigo.esp Active
  • SPTConsistentOlderPeople.esp Active
    • Note: If this is not newer than v1.3, update to the latest version.
  • EMCompViljaSkyrim.esp Active
  • EMViljaInSolstheimAddOn.esp Active
  • Skyrim Unbound.esp Active
  • SkyRe_Races.esp Active
  • SeeEnchs.esp Active
  • Waves.esp Active
  • GreenWaterFix_v2withDawnguard.esp Active
  • AOS_WetandCold Patch.esp Active
  • Bashed Patch, 0.esp Active
  • Dual Sheath Redux Patch.esp Active
  • ReProccer.esp Active
  • TKChildren.esm Active
  • Equipping Overhaul.esp Active
  • TKChildren_HF.esp Active
  • TKChildren_V.esp Active
  • TKChildren_DB.esp Active
  • PNP TKChildren.esp Active
  • eetcarmor.esp Active
  • Hothtrooper44_Armor_Ecksstra.esp Active

Thank you for the speedy reply!

Yes, I have tried it on a new character. I'm on my third I've made because it keep cropping up.

User avatar
Lauren Dale
 
Posts: 3491
Joined: Tue Jul 04, 2006 8:57 am

Post » Mon Feb 03, 2014 11:42 pm

Not sure about the sounds but all these are incorrectly sorted and most likely not recognized by BOSS yet.

TKChildren.esm Active (this is an esm and shiuld be up near the other esm's)
Equipping Overhaul.esp Active
TKChildren_HF.esp Active
TKChildren_V.esp Active
TKChildren_DB.esp Active
PNP TKChildren.esp Active
eetcarmor.esp Active
Hothtrooper44_Armor_Ecksstra.esp Active (this needs to load above : Hothtrooper44_ArmorCompilation.esp Active)

The other ones I do not know but should be sorted somewhere above the Bashed Patch.
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Prue
 
Posts: 3425
Joined: Sun Feb 11, 2007 4:27 am

Post » Tue Feb 04, 2014 1:29 am

Oh well thanks!

Does the Bashed Patch need to be at the very bottom?

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Catherine N
 
Posts: 3407
Joined: Sat Jan 27, 2007 9:58 pm

Post » Tue Feb 04, 2014 12:01 am

Generally the bashed patch should be at the bottom. It depends on what's in it though. You should be able to see what mods it changes in wrye bash. CLick bashed patch and check the masters list.

The issue is likely a mod. Honestly with that many mods it's a minor issue that I wouldn't worry about unless you really want the sound. If you do you have some troubleshooting to do.

SOunds like the issue goes away with a new game? What happens on an earlier save? Since it sounds like this keeps happening after awhile, then it's likely a mod in combination with your save over time.

You are making new manual saves every 10 mins or so? Don't rely on quicksave/autosave alone.

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Add Me
 
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