[Help] Blocking formula for success and damage blocked

Post » Sat May 01, 2010 2:10 am

Hello!

I am making a combat mod for the TES: IV Oblivion. One of the main components of the mod is to make combat slightly more Morrowind like in things like hand to hand and blocking. So What I am trying to do is make a successful block absorb all the damage but significantly reduce your chance to successfully block.

Here is my question:

What is the formula for determining

-if the block is successful?
-how much damage the block absorb?

I'd also like to know which factors affect this formulas and whether or not any global variables are involved.

Thanks
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liz barnes
 
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Post » Fri Apr 30, 2010 5:22 pm

Take a look at the block pages of the http://cs.elderscrolls.com/constwiki/index.php/Block and the http://www.uesp.net/wiki/Oblivion:Block. That should get you started.
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AnDres MeZa
 
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