Hello,
I recently found nice replacer for Imperial legion badge(which looks like dwemer coin in original mod) in Better Item Suite. The problem is that there is huge texture mapped to small part of the model(it is texture for about 30 models together). The only parts mapped to this huge texture are string and loop. And as I have no skill with NifScope, I thought I would ask if someone here would try to change the texture and adjust UV if necessarry.
Here is pic of the model:
http://fc00.deviantart.net/fs70/f/2014/041/7/5/imperial_legion_badge_by_wh_reaper-d75xfw1.jpg
If you are interested, write here and I will send you the model.
Thanks 

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). There are several ways to fix the issue.
). Then you can change the texture reference path for those parts of the mesh by expanding the NiTriShapes and clicking on the flower icon. You can then edit the UV by right-clicking the NiTriShape and selecting Texture->Edit UV or something like that. That'll open a new window where you can manipulate the UV (right-click on the window for commands or just drag vertices around). But you probably won't need to edit the UV if you downsize the texture.