A game where they can put their sorcerer in full plate dual weilding while beeing as good at casting spell then at slashing their enemies.
A game where they can put their sorcerer in full plate dual weilding while beeing as good at casting spell then at slashing their enemies.
It's all a question of trade-offs and compromise.
This.
You can be a jack of all trades in most Elder Scrolls games, though can understand why that would be limited in an online game.
Pretty much. In these "build your toons" MMO (cuz ESO is far to be the first one trying this) everyone seems to think they don,t have to make trade off.
Its impossible to do both, top physical and top spell damage within 1 char. Not in a balanced MMO. In skyrim its close to work but they don,t have to care about balance in single player games.
Nothing prevent you from doing this, it might even work well for PvPing who knows.
But just not expect that your spell will be as dealy as what a sorcere rin full cloth with a destro staff would do. otherwise it would be pointless to be a cloth caster hehe.
I know for a fact many players don't expect them to be as good but they will be viable. That's the whole point - going with what you want to rather than going with what you have to. I've not played an MMORPG where that's possible because stats & procs dictate how you play the game most of the time. In ESO it seems that gear doesn't play as large a role, and it's purely down to preference what armour you like, what enchantments you have and how you go about fighting.
You kinda can
A sorceror can dual wield, use weapon skills and class skills (spells) and wear full plate. Can even have a destruction staff and another set of skills on weapon swap if they want MORE spells.
In some ways ESO favors this type of build, because there are definite advantages to having both magicka and stamina using skills... you get more out of BOTH resource pools that way.
Not sure what you think the obstacle is here! I'm pretty sure even the most rabid min-maxxer can find a set of skills that makes this build highly successful.
So the question to ask is will you be able to do adequate damage with weapons and spells, and where do you draw the line on adequate? The munchkins who have to be the BEST will focus narrowly with their build, other people will branch out more.
yes exactly, which is a good thing.
Maybe most people want to be the nerevarine or dovahkiin of all players
False the passive about each armor type is so huge. I can't speak about the number as it is under the NDA but well just to say what ESO already released.
Heavy buff physical dmg + block, medium buff physical damage big time (and stam + stam regen) and cloth buff spell damage big time (and magika + magika regen)
Going for heavy armor as a sorcerer is really a spell damage trade off to get more defence and pretty much always been pointed out by the game developers. They said that you will be able to get "costume" to look in plate if that is what you want to look but armor type have a huge impact on your gameplay.
And the answer is: yes, why not? Of course the munchkins will focus narrowly, but the build the OP describes does not necessarily have any downsides that would rule it out.
What you will NOT be rewarded for doing is mistaking "playing a classic fantasy archetype" with "playing an optimal build". "Pure" mages, tanks, healers, rogues do not have any advantage in this game.
Absolutely. But there are other ways to get the magicka a mage needs, and a caster doesn't in fact need more magicka than say a dragonknight... who ALSO uses magicka for class skills. EVERY class does. That's not a mage thing. There are skills that let you convert between resource types, remember
many people dont understand the difference between single player and multiplayer. see the elder scrolls has never been about balance but now thats its an mmo it has to be
Yes it is when you look purely at damage dealt. But when your soloing or PvPing thats a different story. Also why does everyone in here seems to think that migika pool is the only thing cloth armor do give over medium and heavy armor ?
And as for dragonknight magika need well all of their skill use magika and spell damage and doesn't take in count your weapon damage/speed.
So basicaly x dragonknight skill used in full cloth with naked hand will out damage the same skill used by one another dragonknight in medium/heavy armor weilding the best 2 hand axe in game.
My comment wasn't reguarding sorcerer alone. Its about every class combo in this game.
You just can,t have the best of both worlds its a game of trade of.
I am thinking of putting my sorcerer in a mix of light and medium armour with sword and shield and going for a ranged/melee dps build. My templar will be in a mix of heavy and medium with a two handed mashie-niblick. The others are still under consideration.
You kinda can, though, EVENTUALLY... in ESO just like in the single player games. You keep getting more and more skill points even after level cap. You can keep adding proficiency in additional skills, and with time and practice level those skills up. And of course your gear will keep improving as well, which lets you keep increasing your resource pools. The only limiting factor is the number of skill slots, but you can swap out your skills and gear between battles if you want, so that's a very local limit.
The thing that let you branch out in the single player games is that you could play forever and max everything. That's also PRACTICALLY true in ESO. Yes you'll eventually run out of skill points... about the time they release the patch with more zones, more skyshards and quests and more points in it
You do have to make choices while leveling. Which is also the case in the single player games
BTW... Skyrim forces you to free a hand to cast a spell. ESO doesn't. So it is actually quite a lot MORE supportive of the dual wielding caster than Skyrim was.
Your mistaken about how the game works.
Yes you can basicaly max everything (all 3 spec skills, your racial passive, world passive and weapon skills).
But if you go in with melee and spell you will have to make choice as your gear one boost both type of damage. Sure you can play going pure melee and then switch to pure caster for the next fight. But you know the post wasn,t talking about it.
Also stop thinking that "pool" mather that much. Its more the insane damage buff medium armor give that make a difference, not the little stam and stam regen it adds.
weirds me out that some are turned off by this, this is a TES game after all! If you want to be a mage in heavy armor wielding a 2h axe while rocking a mohawk...GO FOR IT!
Um, what you describe is 100% possible in ESO.