So many of you seems to expect...

Post » Tue Feb 11, 2014 7:05 pm

A game where they can put their sorcerer in full plate dual weilding while beeing as good at casting spell then at slashing their enemies.

User avatar
Assumptah George
 
Posts: 3373
Joined: Wed Sep 13, 2006 9:43 am

Post » Tue Feb 11, 2014 7:02 pm

It's all a question of trade-offs and compromise.

User avatar
Guinevere Wood
 
Posts: 3368
Joined: Mon Dec 04, 2006 3:06 pm

Post » Tue Feb 11, 2014 8:10 pm

Its elder scrolls. I thought that was pretty much possible?
User avatar
A Boy called Marilyn
 
Posts: 3391
Joined: Sat May 26, 2007 7:17 am

Post » Tue Feb 11, 2014 6:16 pm

This.

You can be a jack of all trades in most Elder Scrolls games, though can understand why that would be limited in an online game.

User avatar
Stephanie Valentine
 
Posts: 3281
Joined: Wed Jun 28, 2006 2:09 pm

Post » Tue Feb 11, 2014 9:39 pm

Pretty much. In these "build your toons" MMO (cuz ESO is far to be the first one trying this) everyone seems to think they don,t have to make trade off.

Its impossible to do both, top physical and top spell damage within 1 char. Not in a balanced MMO. In skyrim its close to work but they don,t have to care about balance in single player games.

User avatar
Naomi Ward
 
Posts: 3450
Joined: Fri Jul 14, 2006 8:37 pm

Post » Tue Feb 11, 2014 9:22 pm

Nothing prevent you from doing this, it might even work well for PvPing who knows.

But just not expect that your spell will be as dealy as what a sorcere rin full cloth with a destro staff would do. otherwise it would be pointless to be a cloth caster hehe.

User avatar
Unstoppable Judge
 
Posts: 3337
Joined: Sat Jul 29, 2006 11:22 pm

Post » Tue Feb 11, 2014 10:23 am

I know for a fact many players don't expect them to be as good but they will be viable. That's the whole point - going with what you want to rather than going with what you have to. I've not played an MMORPG where that's possible because stats & procs dictate how you play the game most of the time. In ESO it seems that gear doesn't play as large a role, and it's purely down to preference what armour you like, what enchantments you have and how you go about fighting.

User avatar
Samantha hulme
 
Posts: 3373
Joined: Wed Jun 21, 2006 4:22 pm

Post » Tue Feb 11, 2014 4:10 pm

You kinda can :ohmy:

A sorceror can dual wield, use weapon skills and class skills (spells) and wear full plate. Can even have a destruction staff and another set of skills on weapon swap if they want MORE spells.

In some ways ESO favors this type of build, because there are definite advantages to having both magicka and stamina using skills... you get more out of BOTH resource pools that way.

Not sure what you think the obstacle is here! I'm pretty sure even the most rabid min-maxxer can find a set of skills that makes this build highly successful.

User avatar
Kanaoka
 
Posts: 3416
Joined: Fri Jun 16, 2006 2:24 pm

Post » Tue Feb 11, 2014 8:31 am

So the question to ask is will you be able to do adequate damage with weapons and spells, and where do you draw the line on adequate? The munchkins who have to be the BEST will focus narrowly with their build, other people will branch out more.

User avatar
Natasha Biss
 
Posts: 3491
Joined: Mon Jul 10, 2006 8:47 am

Post » Tue Feb 11, 2014 4:08 pm

yes exactly, which is a good thing.

Maybe most people want to be the nerevarine or dovahkiin of all players :P

User avatar
Dean Brown
 
Posts: 3472
Joined: Fri Aug 31, 2007 10:17 pm

Post » Tue Feb 11, 2014 10:08 am

False the passive about each armor type is so huge. I can't speak about the number as it is under the NDA but well just to say what ESO already released.

Heavy buff physical dmg + block, medium buff physical damage big time (and stam + stam regen) and cloth buff spell damage big time (and magika + magika regen)

Going for heavy armor as a sorcerer is really a spell damage trade off to get more defence and pretty much always been pointed out by the game developers. They said that you will be able to get "costume" to look in plate if that is what you want to look but armor type have a huge impact on your gameplay.

User avatar
Tyler F
 
Posts: 3420
Joined: Mon Aug 27, 2007 8:07 pm

Post » Tue Feb 11, 2014 10:37 am

And the answer is: yes, why not? Of course the munchkins will focus narrowly, but the build the OP describes does not necessarily have any downsides that would rule it out.

What you will NOT be rewarded for doing is mistaking "playing a classic fantasy archetype" with "playing an optimal build". "Pure" mages, tanks, healers, rogues do not have any advantage in this game.

Absolutely. But there are other ways to get the magicka a mage needs, and a caster doesn't in fact need more magicka than say a dragonknight... who ALSO uses magicka for class skills. EVERY class does. That's not a mage thing. There are skills that let you convert between resource types, remember ;)

User avatar
natalie mccormick
 
Posts: 3415
Joined: Fri Aug 18, 2006 8:36 am

Post » Tue Feb 11, 2014 9:28 pm

many people dont understand the difference between single player and multiplayer. see the elder scrolls has never been about balance but now thats its an mmo it has to be

User avatar
Emerald Dreams
 
Posts: 3376
Joined: Sun Jan 07, 2007 2:52 pm

Post » Tue Feb 11, 2014 10:49 pm

Yes it is when you look purely at damage dealt. But when your soloing or PvPing thats a different story. Also why does everyone in here seems to think that migika pool is the only thing cloth armor do give over medium and heavy armor ?

And as for dragonknight magika need well all of their skill use magika and spell damage and doesn't take in count your weapon damage/speed.

So basicaly x dragonknight skill used in full cloth with naked hand will out damage the same skill used by one another dragonknight in medium/heavy armor weilding the best 2 hand axe in game.

My comment wasn't reguarding sorcerer alone. Its about every class combo in this game.

You just can,t have the best of both worlds its a game of trade of.

User avatar
anna ley
 
Posts: 3382
Joined: Fri Jul 07, 2006 2:04 am

Post » Wed Feb 12, 2014 12:51 am

I am thinking of putting my sorcerer in a mix of light and medium armour with sword and shield and going for a ranged/melee dps build. My templar will be in a mix of heavy and medium with a two handed mashie-niblick. The others are still under consideration.

User avatar
Philip Lyon
 
Posts: 3297
Joined: Tue Aug 14, 2007 6:08 am

Post » Tue Feb 11, 2014 10:47 am

You kinda can, though, EVENTUALLY... in ESO just like in the single player games. You keep getting more and more skill points even after level cap. You can keep adding proficiency in additional skills, and with time and practice level those skills up. And of course your gear will keep improving as well, which lets you keep increasing your resource pools. The only limiting factor is the number of skill slots, but you can swap out your skills and gear between battles if you want, so that's a very local limit.

The thing that let you branch out in the single player games is that you could play forever and max everything. That's also PRACTICALLY true in ESO. Yes you'll eventually run out of skill points... about the time they release the patch with more zones, more skyshards and quests and more points in it :wink:

You do have to make choices while leveling. Which is also the case in the single player games :tongue:

BTW... Skyrim forces you to free a hand to cast a spell. ESO doesn't. So it is actually quite a lot MORE supportive of the dual wielding caster than Skyrim was.

User avatar
NAtIVe GOddess
 
Posts: 3348
Joined: Tue Aug 15, 2006 6:46 am

Post » Tue Feb 11, 2014 11:38 am

Your mistaken about how the game works.

Yes you can basicaly max everything (all 3 spec skills, your racial passive, world passive and weapon skills).

But if you go in with melee and spell you will have to make choice as your gear one boost both type of damage. Sure you can play going pure melee and then switch to pure caster for the next fight. But you know the post wasn,t talking about it.

Also stop thinking that "pool" mather that much. Its more the insane damage buff medium armor give that make a difference, not the little stam and stam regen it adds.

User avatar
noa zarfati
 
Posts: 3410
Joined: Sun Apr 15, 2007 5:54 am

Post » Tue Feb 11, 2014 12:03 pm

weirds me out that some are turned off by this, this is a TES game after all! If you want to be a mage in heavy armor wielding a 2h axe while rocking a mohawk...GO FOR IT!

User avatar
Robert Devlin
 
Posts: 3521
Joined: Mon Jul 23, 2007 2:19 pm

Post » Tue Feb 11, 2014 1:55 pm

Um, what you describe is 100% possible in ESO.

User avatar
michael danso
 
Posts: 3492
Joined: Wed Jun 13, 2007 9:21 am


Return to Othor Games