OK we know we should not uninstall mods, especially if they are script-heavy.
Alright you can try anyways, and even get away with removing certain mods, but running into an impossible-to-remove mod is just a matter of time. Just as an example, I got impossible-to-ignore problems once I removed the UFO follower mod from a previous game. Everybody will have had simiilar experiences with some mods at some point during his Skyrim modding adventures.
So what to do when you get unhappy about your current modlist?
Well, start a new game with a new modlist.
Thanks to a tool like Mod Organizer creating yet another modlist profile is nowadays very easy. Also changing race and face is always easy thanks to "showracemenu" and/or enhancing mods (ECE, Racemenu) What is not so easy - at least for me - is actually playing this new game from ground zero on... Because quite possibly you were unhappy about just this ONE mod out of your 200 mods, and you were level 25 and do you really want to restart from zero and go through all the troubles and grinds AGAIN to get to this point of the game, just without mod XY...
Therefore, wouldn't it be most helpful having a completely unmodded savegame of some advanced level... Obviously this is the kind of savegame that mod users... we... will never create ourselves, unless you are extremely masochistic, tolerant and well-organized during the very first playthrough of the game and collect plain vanilla savegames for later re-use in your modded games...
There are some suitable savegames on Nexus, but these chars usually start at level 1. What I would find helpful is to have a say level 15 save where the char puposefully has some skills already, has some equipment and has completed some quests and such. Sure this save is not precisely what you would be playing yourself - but may still be the better compromise than doing the first 15 - 20 levels yourself - all because mod XY botched your game when you uninstalled it.
So my idea was to have some repository of unmodded savegames, categorized by base type of character, e.g. warrior, mage, steatthy with brief description what went on in this savegame or what the chars skills are, perks and such. Also stating if any of the official DLC's were used (but otherwise unmodded).
Modded only with Unofficial Patches and SkyUI (hence including SKSE) would also be OK, I guess, but should be mentioned of course.
Do other players feel the same "need" for such savegames?
Is this a feasible idea?
Or am I totally off? If so, how do others deal with this "new game dilemma" ? Is it a dilemma at all for you?