OK, I've got my Fallout3.exe in the same directory as FalloutNV.exe, but my mods won't open in the FNV Geck. Any suggestions? They show up in the list but just won't open.
What I do is open the fo3 mod in the new geck as the only esp, don't select other esps that rely on FalloutNV. It should open fine then. Once it is loaded you can save the file and close the geck. Next open the new esp in FNVedit and change the master file to FalloutNV.exe in the header info area, save and exit. Now the file should load in the new geck using the FalloutNV.exe. Save it again once you have it open, and edit away...