Tank builds

Post » Sun Feb 16, 2014 7:16 pm

This is my first time trying to make a template, I didn't really worry about anything but class skills for now and I used 50 skill points in the class abilities only. Nowi know this isn't perfect but how do you think this build would do as a mostly tank build with some dps thrown in. Here's the link
http://eso.massyx.de/1hnvdZy

Any ideas or thoughts on any tank builds, let's hear em!
Ebonheart Nord
Dragon knight build for me, haven't decjided if ill be a two handed weapon user or a dual wield.
Edit: also I heard we can only have 6 active skills on our hockey at thing, is this true? If so I need some help figuring out how to reduce some skills on my build because it has 14 active abilities
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Christina Trayler
 
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Post » Mon Feb 17, 2014 2:20 am

Its really hard to know right now; without fully understanding soft caps, how much heavy armour is actually needed.

Secondly, until you want to conduct another roll (pvp, dps, healer) you will NEVER need more than 2 ultimates. And you only need to invest into 12 skills.

Armour passives and weapon skills are pretty important also.

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Stephy Beck
 
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Post » Sun Feb 16, 2014 11:23 pm

It's 6 abilities per bar, and you can swap between two weapons; 12 abilities total. It remains to be seen if we can put the same weapon in both slots to use just the one and get all our abilities that way.
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Maddy Paul
 
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Post » Mon Feb 17, 2014 1:17 am

Ok a lot of help already. So if I can only have 2 ultimates that means ill only be able to use 2 skill trees out of 3?
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glot
 
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