Must It Be Universal To Be Included?

Post » Sun May 02, 2010 12:22 am

The problem is that a feature that some view as beneficial ( like VATS in TES for Fallout 3 fans) can be immersion breaking and potential game-breaking for others (the rest of us). It's not as simple as "If you don't like it, don't use it."

True but this is already addressed in the thread as such a system falls outside the TES style and lore making it irrelevant to the point.
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Breanna Van Dijk
 
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Post » Sun May 02, 2010 5:24 am

That first poll question should be changed from "I wouldn't mind" to "I want". I think having as many different options in a game like this is what makes it more than fun and increases the replayability factor. I realize there is a limitation to how much time the devs can spend but every bell and whistle added does make a certain number of gamers happier they purchased the game.
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tannis
 
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Post » Sun May 02, 2010 9:45 am

I have to admit I am pleasantly surprised by the poll results. It appears the majority would rather have an open ended game where they can't touch the majority of the content in a single play through, and that gives me quite a bit more faith in the community. What really seals the deal though is the lower poll, because while the differences aren't that great, it is nice to see that instead of most players worrying about their individual desires in terms of gameplay, or even graphics, that they'd rather see development on the AI, Guilds, Main Quest, and even the Consequences portion. This at the very least means to me that the majority of my fears that a large potion of the community lost touch with what a real sandbox RPG is are relieved.
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Rusty Billiot
 
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Post » Sun May 02, 2010 10:50 am

I agree with the OP. I think Daggerfall should be tthe yardstick, as far as how much there is to do.

As far as beginnings, the reason a jail beginning is restrictive to roleplay is because you may not be the sort of character who would ever *be* in jail. An inn is fine. Anyone could be staying at an inn. The problem with prison, for me, is that I tend to play really good-aligned characters who would never find themselves in a prison.



I play good characters too, and with me its always a complete misunderstanding or a false accusation.
It is possible to be innocent and in jail.
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Laura Samson
 
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