My next mods ...

Post » Tue Feb 18, 2014 4:24 pm

Hi most of my recent mods are "Spin offs" from my Issgard mod , that I tought could work well as endependant mods as well like:

Beast Skeletons
Conan Hyborian age ( for the fulgurite and new materials )
Waves
Sovngarde gold
No snow under the roof

I have another couple of Spin offs befoure I release Issgard, and I just wanted to know the opinions or ideas about it .

One is a

Corrupted / Decay / corrosion / rust etc mod ( need a better name )

basically it will replace all abandoned stuff with decayed versions of them , like rusted swords , oxided silver weapons , old glass armors etc ... and probably extend also to the food , like rotten or dry food or even frozen ones .

Obviously will touch only the abandoned and long forgotten stuff...

so in a Dungeon you are more likely to find an old rusted sword rather than a shining one . This will just require an upgrade to a temper or a forge to bring it back to a good status .

The other mod I had in mind is

Draconomicon

a compendium of all Dragons , with the new Dragon species of Issgard and Atmora , repowered and rebalanced Dragons , with different loots and skeletons for each type .

If people are Interested I might release as side spin offs as well ,if not well they will be just be part of Issgard as the rest .

In case interested people could start commenting on those and add ideas .

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Meghan Terry
 
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Post » Tue Feb 18, 2014 9:23 pm

These sound good - especially the rusty items.

Pack horse (like your reisling) would be awesome, too!

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gary lee
 
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Post » Tue Feb 18, 2014 12:27 pm

Rusty items get my vote. Rotten food variants sounds especially intriguing, and could probably have some really cool interactions with the various 'hunger & sleep' type mods we have floating about.

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Jason Wolf
 
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Post » Tue Feb 18, 2014 7:34 pm

Rusty stuff and rotten food sound great I'd use it and the dragon one sound interesting.

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Laura Ellaby
 
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