Necromancer (Expansion Class)
I know it's very early to talk about future expansion content for ESO, but it's always fun to speculate. With that said, if Zenimax were to add another class, what should it be? After some thought, I was thinking the best class might be a Necromancer. This class would be versatile with the proposed skill lines below...
“Icy Touch” Skill Line
The first skill line is the bread and butter for offensively minded Necromancers. By channeling frozen energy, they wreak havoc with powerful Frost spells. The player will have access to abilities such as: Frostbite, Ice Spike, Wall of Frost, and Blizzard.
“Black Arts” Skill Line
The second skill line is a defensive pet variant. The Necromancer calls forth the undead, turning them into a formidable defensive force. The player will have access to abilities such as: Raise Zombie, Reanimate Corse, and Raise Skeletal Mage.
“Affliction” Skill Line
Affliction Necromancers are the masters of damage over time, draining their target’s health with an array of powerful spells. The player will have access to abilities such as Drain Life and Death and Decay.
Healers Guild (Expansion Guild)
Here is an idea for post-launch content down the road. This new NPC guild (Healers Guild), which is made up of healers, priests, and alchemists, will lead up on a series of quests to cure the diseased/poisoned. This guild can be found in the chapel in each major city. Traveling will be very extensive, since you’re required to journey many miles to tend to the sick, collect ingredients for potions, and find books on curing various diseases, etc. In addition to adding many hours of new content, a new skill line would be added:
“Healers” Skill Line
Cure Poison
Cure Paralysis
Cure Disease (Ataxia, Bone Break Fever, Brain Rot, Droops, Rattles, Rockjoint, and Witbane)
Cure Vampirism (Sanguinare Vampiris)
Cure Lycanthropy
With the addition of the Healer Guild, the developers would also add numerous diseases to the game. Lastly, the Healers Guild is mentioned in the lore but has never been included in an Elder Scrolls game.
Hunters Guild (Expansion Guild)
This new NPC guild (Hunters Guild), which is made up of hunters, archers, and rangers, will lead you on a series of quests to hunt down and kill rare and unique beasts scattered throughout Tamriel. There's no other objective but to explore the land while hunting worthy game. You'll have a hunters log that shows which animals you need to hunt down and kill. In addition to adding many hours of new content, a new skill line would be added:
“Hunters” Skill Line
Detect Animal
Oakflesh
Ranger Trap
Night-Eye
Hawk Companion