Is there a way to receive an even on skill change?

Post » Fri Feb 21, 2014 11:32 pm

Ast the title asks, is there a way to receive an event when the player (or any arbitrary actor) gains a skill point? I have a mod I'm making, where I want the effect of a few inherent abilities to scale with the actors' skill levels, and update when the skill levels change.

In looking through the SKSE .cpp files, it seems like SKSE just exposes events that already exists in the base code set, so I assume that means there's a substantial amount of work involved in establishing a new event from wholecloth (though I would not be against doing the work if someone could point me at some documentation to get the ball rolling).

I've thought of maybe using some of the UI events to do what I want--at the very least, I can react to the OnMenuClose event for the level up menu to update my variables whenever the player levels up, but I was hoping to do better than that.

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Dale Johnson
 
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Post » Sat Feb 22, 2014 12:15 am

As in when a skill is increased? http://www.creationkit.com/Skill_Increase :)
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Jeffrey Lawson
 
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