I'm looking for a mod that allow NPCs to be "aware" of what they say around others.
Take for example, the interaction between Svana Far-Shield and Haelga at "Haelga's Bunkhouse".
When the player talks to Svana, she will begin ranting about how badly mistreated she is even when Haelga is right next to her.
What the mod could do is perhaps check to see if Haelga is within certain units of area of Svana.
If Haelga is within that distance, then Svana wouldn't rant and just say something like "I can't talk right now. Maybe later." or something.
If Haelga is NOT within that distance, then Svana would continue on her rant as usual.
In the misc. quest "Caught Red Handed" after the player recovered the 3 Dibella marks, the player can confront Haelga about them with the dialogue option "I believe these are yours?".
What the mod could do when the player select that dialogue option is perhaps check to see if Svana is within a certain units of area of Haelga.
If Svana is within that distance, then Haelga would just say something like "I can't talk right now. Maybe later." or something.
If Svana is NOT within that distance, then Haelga would do her usual routine when confronted with the 3 Dibella marks.
Anyways, hopefully that clears up what I'm looking for. Have been trying to find something like this for awhile, but no luck so far