Before I start a new game- there any mods I should DISABLE?

Post » Sun Feb 23, 2014 12:15 pm

Back to Skyrim after a long break, re-modded it with many many mods.
Without knowing my load order, are there any popular mods you know of that should be set to disabled, when starting a new game, and only enabled once you have a save?

I'm doing Live another Life - Alternate Start with SkyRe playthrough, with many combat AI improving mods, animations and such. What precautions should I take before starting anew game please?

http://s13.postimg.org/5c34n6g47/Mod_list.jpg

^ My actual load order if it makes any difference.

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Michelle davies
 
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Joined: Wed Sep 27, 2006 3:59 am

Post » Sun Feb 23, 2014 10:03 am

very surprised that you don't have Helgen Reborn in your load order, since you have Falskaar, Wyrmstooth, and Moonpath to Elysweyr. Same type of mod, but very very well done ! Just remember to install it after you've gotten out of Helgen in the beginning of the game and make a save, then install it (after unbound quest is all done) It says on the webpage . You SHOULD check it out !

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Pat RiMsey
 
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Post » Sun Feb 23, 2014 6:02 pm

If you had no issues before and plan to use a lot of the same things then I say keep em all active.

Unless I make a serious change, I have created multiple characters on the same mods

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amhain
 
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