Economy in EsO

Post » Sun Feb 23, 2014 8:13 pm

Hi there ;

How it ll be in EsO ? I didn't see clasic type of Action house in beta or any trading system allows you to sell or buy items from other players. I saw several video on youtube saz there ll be player vendor system . really ? If its true , Is there anyone know how it ll work ? I hope i didnt miss any topics about it.

thanks for your time.

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Kara Payne
 
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Post » Mon Feb 24, 2014 3:49 am

Any guild with more than 50 members (I think that's the number) can set up a guild store, where guild members can buy and sell within the guild. It's not an auction house; the seller sets a fixed price.

A guild that controls a keep or a resource (like a farm) in Cyrodiil can open their guild store to the public by talking to the quartermaster there. Then other players in the same alliance can buy and sell at the guild store.

Should also be noted that you can belong to up to five guilds; players are already planning "merchant guilds" with commerce as the main focus, and you can belong to one or more of those as well as your main gameplay guild(s).

And, of course, you can set up trades individually with players via chat.

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how solid
 
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Post » Sun Feb 23, 2014 10:33 pm

Thkns for your reply.

But im not sure this tradnig system is the best way for an mmorpg . Make your guild member more than 50 , open your store ( for your guild members ) and then capture resource, speak with some npc , finally open your store to all . Looong looong way.

I think trading system must be easyer.

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Sophie Louise Edge
 
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Post » Sun Feb 23, 2014 2:11 pm

Completely open MMO economies tend to succumb quickly to a massive deflationary spiral. Since in an MMO (unlike the real world), goods are always entering the economy basically out of thin air via drops, more and more accumulate and prices go lower and lower. Add in professional "farmers" who manipulate the market to sell game gold for real money, and you have an economic disaster.

That's what ESO is trying to avoid by dividing the economy up into lots of micro-markets. *shrug*

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Johnny
 
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