I know we have 2 taunts in this game, but I have't heard any notice about if it will decrease damage done by other players to everyone else except you. This was how they did it in the mmo's I mentioned. It put more emphasis on tanks and made them more of a priority target. These taunts also came in an AoE form.
Guard is an ability that puts a buff on one of your allies so that you take 50% or so of the damage that he gets. Another mechanic to make tanks more of an important role and target on the battlefield. Combined with a healer, this was a force to be reckoned with in pvp groups.
Now I'm not asking for this to be implemented into ESO. I'm just wondering how tanking will work in this game. What makes tanks tanks in ESO PvP, aside from more survivability and gimped dps?