If quest completed you can't go back to help your friends

Post » Sun Mar 02, 2014 10:20 am

Honestly i don't understand most choices of this company. It's clear it's their first MMORPG. If somebody complete a quest, he can't go back with his friends to helping them. Why we have guild in this game, if players with higher lvl can't help lower lvl. That's really stupid. Maybe conceptors thik it will be too easy if higher lvl come back to help lower lvl, but with this, why i will be in a guild ? For pvp ? No need, Alliances do that.

After a moment, i mean weeks after the realease, new players in guilds will not find partners to help them in quests, cause majority will have completed them, what will happen you think ?

It's what happen when a company copying everything goods in many games, but never try to be innovative. No identity and nonsense. I'm a guild master, i found more than 100 players and now poeple leave and say, i'll not play to this game, it's guild wars with better graphics. Even people that already pay for the game leaving. Problem is, with Guild Wars, you don't pay every months and you can help people in their quests. I never saw that in 20 years of playing MMORPG.

Maybe Zenimax want to be worse than Star wars the old republic and being free to play after 3 months.

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Genocidal Cry
 
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Post » Sun Mar 02, 2014 8:24 pm

In the majority of cases, I've found you can group together and help friends who are working on a quest you completed previously.

A few of them result in changes to the world, however. For example, there may be a quest to rid a village of an infestation of ghosts, and once you complete the quest, you got rid of the ghosts, so the game world has changed a little for your character.

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Emily abigail Villarreal
 
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Post » Sun Mar 02, 2014 7:14 am

This is definitely not their first MMO...
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Kill Bill
 
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Post » Sun Mar 02, 2014 7:29 pm

yup, anyway, i think it should be able to help our friends

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sally R
 
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Post » Sun Mar 02, 2014 7:55 pm

I haven't even come across any group quests.

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gary lee
 
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