I rolled a dark elf Mage who wares heavy armour and duel wields.
What did you roll? Did you stick to the "holy trinity" bull crap? Did you experiment? Are you gonna only be a healer, dps or tank?
I rolled a dark elf Mage who wares heavy armour and duel wields.
What did you roll? Did you stick to the "holy trinity" bull crap? Did you experiment? Are you gonna only be a healer, dps or tank?
Will you guys be sticking to the trinity expected roles or will you really go out of your way to make your healers also hack and slash or shoot arrows?
Dungeons don't allow healers to screw around. Mana is tight and players take alot of damage, any healer worth a dime will be having a healing staff and won't screw around with bows and what not. Also the healing staff does damage to mobs and heals players when it does that damage.
So in other words, while ESO allows you to be all like "im gonna be a dagger waring, duel weidling healer", dungeons and group content require healers to grow up fast?
I'm afraid so. In pvp and questing you can do anything, it's not that important, but in serious PVE you can't screw around.
Interesting, and how does that make the community feel? Will we see a lot of heavy armour wearing "paladin" want to be's or will we see the typical healers from say wow, where your all in cloth, staff, at the back of the party and focusing on the tank?
Well you need a resto staff and the skills to support it.
All classes can be great healers as long as they are using a resto staff and have some passives into magicka and regen.
You can't heal effectively without a resto staff. A templar (dedicated healing spells) without a resto staff is a really crappy healer.
So now its less about what you rolled but the weapon you use, in other words they need to remove, nerf or apply these "resto" skills onto other weapons and or items or even skills.
heavy armour templar healer w/restoration staff
Bow Storm calling Sorc / dual wield swords (spell swords at release), soooooo much damage
I rolled a Dunmer who runs around dualwielding swords..and striking from the shadows.
A Bosmer who wields a bow for long distance stealthy assassinations.
And an Orsimer who runs around with a greatsword squashing all the puny weaklings in my path.
Then rolled a fat stave and got lost in Tamriel.
What Chromag said.
For solo play I will be running around with a destro staff spamming veiled strike. But for groups, I see no reason not to fall into the stereotypical healer role. The bonuses on light are too good to ignore, and my class won't be able to heal without a resto staff so...
I'd guess that there will be a bit of freedom, especially if a particular group isn't overly concerned on getting twice the minimum needed stats for a dungeon, that we will see some oddball groups. For example every class does have access to heals through weapon switch, so theoretically a group would be able to cycle healers while spamming stamina-based attacks.