In MMOs I like to be a healer in group environments, whether it's just a casual quest or a raid / whatever the end game PvE is going to be called in this game.
I was excited to hear all Zenimax's talk of freedom and choices when it comes to skills, and experimented with a variety of class/weapon skills to complement healing magic. However, I was wondering whether it would be possible to heal effectively at an end game level with JUST the templar class skills or JUST the restoration staff weapon skills rather than both. I don't want to start, say, a restoration staff Sorcerer only to find out much later down the line that a restoration staff alone won't cut it and end up having to respec to a more DPS type role.
Zenimax has said a lot about the viability of any combination of skills, but I'm sceptical based on my experiences with other games. I'd like to mix and match skills, but not if it leaves me not good enough to actually heal effectively.
Anyway, any thoughts are appreciated. Thanks!