Since I havent seen a post on the forum about this important issue I would like to know what people think about it?
In WoW and SWTOR people were furious and the discussions went back and forth both for and against.
What is your opinion?
Since I havent seen a post on the forum about this important issue I would like to know what people think about it?
In WoW and SWTOR people were furious and the discussions went back and forth both for and against.
What is your opinion?
There is its under Group. Only thing I don't like about it is that it doesn't show as far as I could tell any dungeons like Banished Cells. It showed me like 10-19 lvling zones which was 3. I think I should be able to see all dungeons like FFXIV's duty finder.
yes but only after youve discovered it your self first.
I prefer looking for groups through chat and meeting people naturally. I never use LFG tools unless I absolutely have to.
That said, TESO does have one...
i prefer a LFG tool that auto group me with random strangers. I rarely go into a guild unless i need to (raiding).
I hate having to spam a chat for hours to get a group (old wow, old rift, eq2 etc.)
I made lots of friends through LFG just as much as i had to kick trolls/idiots.
Its not because you invite a guy via chat that hell be good/friendly/awesome player. Just take more time. Since we are on a MEGA server, it wouldnt create what people like, a close community where you know people name and reputation. If we have lets say 3 million players playing eso, you can end up with any of those 3 millions in your current instance of the map, you cant befriend 3 millions people. In wow there was a set number of players by server and it was always them and lower population server usually meant a closer knit community.
This cant happen in eso because of megaserver. I prefer a LFG tool to speed up the process.
LFG is mandatory. I don't plan on spending 30 min in the town spamming general chat for a tank/healer until the rest of the group gets bored and leave.
Besides even Bioware added LFG to swtor after yelling and screaming they're gonna be original and not have LFG because...*insert [censored] reasons*.
I think it's important to make a distinction between WoW style LFG and what it could be. WoW LFG makes it simple, fast, easy. Putting the party together through spamming chat is more personal, interactive and weeds out kids who don't know how to read or run to the dungeon. I think there is a system that embodies all of these: a LFG menu that simply shows all other people interested in doing the quest/dungeon/pvp and upon forming a full party will que you for the event. I wouldn't want a LFG system as simple as WoW, it really doesn't weed out the lazy people.
I knew the LFG was in the game, but it never really worked.
Im not sure if it was disabled on our beta weekend servers though.
And what direction should the tool go in..on spot group assembling a la wow or more like a "heres a list of other people whos LFG too"...like Neverwinter?
I don't mind that because I just add people to my /ignore list because they're spamming - it's a sure-fire way to know which people to avoid. You know, the "me, me, me" people who spam in chat.
Honestly a period without LFG is healthy for an MMO community - it does eventually need to be added though.
You're only doing yourself a disservice in the long run tbh.
The grouping tool is, at best, broken; it doesn't assemble groups according to roles and therefore you get grossly unblanced/unprepared encounters.
hell I hope the grouping system will be decent because I hate chat being spammed and filled up with LFG all the time
WTS WTB blablabla ..
If people have to use chat for these things, something is not right in the way the game is set up
The second method is far superior to the first because it doesn't automate the process. As long as you can't invite players directly through the UI, it actually keeps the communication element in setting up a group because the player sending the invitation would be rude not to send a whisper to the player first, explaining what the invitation is for. This gently urges people in the group to read the chat instead of blindly rushing through the dungeon without saying a word to the people they're playing with.
It's actually fine if it's done through chat. What that does require is channels specifically made for these types of messages (LFG and Trade channels). This way, people that are currently uninterested in groups or trades can simply disable the channel and be free from the associated spam.
You are describing exactly what WoW has... The automated, communication-free process is exactly what makes grouping worse, imho.
Agree completely, there were times when I spammed chat saying "level 20 healer here looking for a dungeon..." and would get NO replies.
Naturally, I tried to LFG tool and I couldn't even search for what I wanted.
Not only that, but when I DID actually use the LFG tool, I found it was too simplistic.
You should be able to put detailed information about your character/playstyle, and search for such too.
For example; right now it's literally just "prefered role..tank..dps...healer"
Well what if I want to find someone who's purely DPS, someone who's purely a tank, someone who's purely a healer
What if I want someone with a specific skill or ultimate?
What if I want someone within a specific level range?
None of these are able to be utilized in great detail (yes you can click more than one "prefered role, so you can be a "tank healer" or "dps tank", but I feel like many people don't use it in that way and end up selecting one option)