THE ESO TOP 5...

Post » Wed Mar 05, 2014 1:55 am

5 reasons why ESO will be Successful.

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1) no company has dedicated as much time and effort in a new release since SC2.

2) ESO will be replacing the existing standard of WOW, and set the bar. So many MMORPG's have attempted to do so, but have failed to come remotely close. ESO WILL be the new game of the year end of 2014.

3) ESO will never be free to play. Meaning only those who are willing to spend $.50 a day to play will be able to enjoy. This includes regular updates, no pay to win, and quality customer service.

4) No company is more dedicated in releasing a quality product in the year of 2014 than ESO. if you disagree, please list one so I can laugh at you.

5) Game play, in depth game story, quests, and reward system are top notch.

5 Issues that will hurt this game

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1) Being released to more platforms than just PC. Yes, I understand the market trends of Console, But what about the die hard PC Gamer Junkies that expects a game to push their PC to the max. Call me old school, but any time I see a game being released to console I am slightly disappointed.

2) If you are in a Group, Then quest should be group orientated to an extent. I found many issues in the Beta with attempting to complete a quest with a very small group, and had many difficulties waiting for a quest item to appear and such.

3) No Auction house....Although Diablo 3 showed how a auction house (perhaps it was the real money factor) could destroy a game. What will happen now is that their will be huge amounts of people in a Guild just simply to trade....Although I understand the technical difficulties with this issue, A Mass Auction house would be beneficial if done correctly.

4) During Beta, It was very disappointing to grind so hard and long to complete a quest, only to find a bug at the very end. Hopefully they will take /bug seriously and fix these issues prior to release. I am very curious on how many bugs will remain on the higher level quests since these are the least to be tested.

5) Skills. Although there are so many options for skills, and the ability to wear any armor, and use any weapon, it was was very disappointing to see the skill ladder compared to the previous single player Elder scrolls games. I understand that being an MMORPG is a different ball game, but was hopping for more options to be different than every one else.

And now its time for uneducated individuals to Spam ridiculous comments. But for those who have the same views or very different views please state it, and give me some evidence. DON'T BE THAT PERSON.

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Emily Rose
 
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Post » Tue Mar 04, 2014 11:52 am

agreed on most points, save the f2p one....if the game dramatically loses subs they have no choice but to go f2p.....look at swtor, they said OVER AND OVER AND OVER AND OVER NEVERRRRRRR F2P......guess what, businesses' and their profits trump what a dev team says.

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Yama Pi
 
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Post » Tue Mar 04, 2014 11:21 pm

/signed

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Beulah Bell
 
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Post » Tue Mar 04, 2014 10:09 am

Agree. They are a business to make money, end of story.

But with the large amount of users willing to pay to play, it will be up to ESO to provide quality content that is both challenging and rewarding.

I reference Diablo 3 again, in the fact they were too willing to make changes to what players said would make the game better...this sounds stupid, but if you think about it players have no idea what makes a good game. If players complain that item drops svck and its too hard.....and ESO makes item drops amazing and easier (like blizzard did) this will screw the game dynamics up.

Only time will tell with this......But I will either pay to play, if it goes to pay to win, then I will never touch it again.

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Nienna garcia
 
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Post » Tue Mar 04, 2014 11:44 pm

Actually I think that SE's Final Fantasy XIV put one of the largest efforts into quality that I have seen in a game in recent memory, I've never seen a more passionate company. ESO should also really examine some of the problems they had as in many ways they are spiritual cousins. MMO's derived from a company who made its name in high quality immersive single player games.

FFXIV also ran into significant problems with non traditional auction houses and complex player inventory/minion inventory complexities. They also had a very involved and innovative crafting system that not everyone loved. They also had huge server login issues early on too due to having to deal with larger than anticipated demand. ESO however seems to have more single player and truly great PVP content out of the gate, though I would like to see more about their high end PVE before launch...

As for F2P, eh thats up to the shareholders. Its an attractive model, but games have to draw the line somewhere and realize that it isn't the answer for every gaming situation.

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Andrew Tarango
 
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