I LOVE this game, but worried?

Post » Tue Mar 04, 2014 1:03 pm

Why laugh XD lemme in on the joke I have no clue though, als no XD I dont hate PvP in games I dont give a shizz I just dont want PvP to give PvE rewards and stuff or I'll fel like I'm forced to PVP and then just blegh =\ which is why I really hope this game separates it well XD

Are there lists of games somewhere O_o? Like that though? But like a place where it says if PvP is the end-game or w/e or not or something or it's needed? XD I never bother to check these things...

I really don't like PvP though trying it won't fix it its a personal thing V_V same with my other friends

Just doesn't do it for me like whenever I do something IRL I can't help but try to make myself feel whatever the other person is feeling (I'm always the wussy guy who tries not to cry on dates at sad parts of movies so I try not to pay attention XD and watch really sad movies alone) so I know I really hate losing so I can't help but get pissed at myself for doing that to a person.

At least with PvE I'm surrounded by cheering people and don't have to think about those people in the heat of the moment XD but in PvP it's just you and the other people and if I lose, I feel bad, and if I win, I feel bad XD I'm just better with indirect competition I guess so PvP is not for me

WOOOOOOOOah I just started talking out of my ass and I sound like my friends now holy [censored] O_o sorry about that guys I just wanna know the answers to my questions so I can shove it up their arses XD not tell people my life story

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James Shaw
 
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Post » Tue Mar 04, 2014 12:08 pm

Anyone here ever play Conan ? (the PvP in that was insane), as a lower level toon I would enter a dungeon and ... oh... there are 20 people standing in a semi-circle just inside the entrance, they are all lvl 20 ... oh,... i'm dead...

There were dungeons in that game that you could not complete ever because of the semi-circle of pvp players just waiting for noobs to enter the quests and gank them instantly.

I really hope this doesn't go that way.

I like the idea of the forts and taking over each other lands etc, but not instanced dungeons being pvp.

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Sabrina Steige
 
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Post » Tue Mar 04, 2014 11:04 pm

Age of Conan had it's brutally awesome moments, for a short while.

If we're all hugging and sharing concerns... I've been concerned about the game too, but mainly because it has a more classic feel compared to other modern MMOs.

By classic I mean that not all regular fights are easy, that crafting can play a decent role in leveling, that some of the quests require at least a portion of your brain to not be on auto pilot.

I love all that stuff, but worry that today's MMO players prefer things to be easier, faster and handed to them, which may mean that the game won't be as successful or that it will change to meet those criteria.

There, it's out :/

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Bigze Stacks
 
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Post » Tue Mar 04, 2014 3:58 pm

Not sure why I have to keep pointing out that there is PLENTY of PvE endgame in ESO.

Veteran dungeons (which include new story and new areas in the leveling dungeon instances)

Cyrodiil PvE content (extra challenging because it's all public with risk from other players as well as NPCs -- PvPvE)

50+/++ content (two more games worth of questing)

High-end Crafting

And then the famous adventure zones. Those are real, we know they're in testing. It's possible that they won't be in at release, but if that's the case it'll be a few weeks later, I'm sure. From what I can gather, these are whole zones with solo and duo content as well as many 12-man dungeons. Look up Craglorn in the map section of ESOHead if you want an example of what is presumably an early version of an AZ that was taken from the client files; there are quests listed for Craglorn too. Don't know if that's what'll be in at release, but it gives an idea.

When people say "I'm concerned", I think they are mainly being bothered by the fact that they don't have all the information yet. In a month's time there'll be plenty of information. Relax and wait, all will be revealed, and at that point those who doubt or are hesitant can make a decision.

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Tai Scott
 
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