Here's an album comparison posted to Reddit of 50, 65, and 74 degree field of views in ESO's first person view: htt p://im gur. co m/a/ 4QGOc#0 (remove the spaces... I'm not allowed to post links for some reason).
I don't think anyone in the world would prefer 50 degree field of view over 65 of 74 degree field of view for the standard 16x9 resolution monitor. Higher fields of view offer a more realistic and immersive view, provide additional situational awareness, and reduce player motion sickness. SO WHY IS THE FOV LOCKED AT 50? It makes no sense.
I'm telling you, the field of view in first person view will DIRECTLY affect the review scores of this game. A proper field of view is essential to TES players who want to play ESO like Skyrim or Oblivion. And it's such a simple fix. Just bump up the default field of view and add a FOV slider to the options.
Please make this happen, Zenimax. I'm primarily a third person view player, but I plan on playing the heck out of ESO, and I want to see this game get good reviews so it has more popularity.